SKALD: Against the Black Priory

SKALD: Against the Black Priory

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etalian 31 MAY 2024 a las 11:41 a. m.
No auto map in the game
Now the game is trying to do the whole retro "figure it out on your own".

But really annoying to not have a map feature to cover both the level maps and the overall game maps as you explore.

The lack of a map is even more miserable when the game throws the classic sewer maze level at you in Horryn.
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Mostrando 1-15 de 28 comentarios
Grandmaster of Pwn 31 MAY 2024 a las 11:54 a. m. 
ok, im not far enough in yet to see whether this game needs a map or even has one. im not a fan of hand drawing maps (never was and never did). so i hope the issue is not as bad or gets resolved.
Jinx 31 MAY 2024 a las 11:57 a. m. 
Figure it out on your own. ;-)


This is a you problem.
Última edición por Jinx; 31 MAY 2024 a las 11:57 a. m.
Citronvand 31 MAY 2024 a las 1:36 p. m. 
Publicado originalmente por etalian:
Now the game is trying to do the whole retro "figure it out on your own".
Even Ultima IV had a local auto-map through the use of either a spell (View) or item (Gem) in addition to the cloth world-map that was included.
Lexi 31 MAY 2024 a las 2:06 p. m. 
Publicado originalmente por Citronvand:
Publicado originalmente por etalian:
Now the game is trying to do the whole retro "figure it out on your own".
Even Ultima IV had a local auto-map through the use of either a spell (View) or item (Gem) in addition to the cloth world-map that was included.

In fairness, Ultima had always tied its gameplay into what came with the box. The games were (I believe in all cases, but its been a long time since I played them) unplayble without them. The map offered needed instructions, the books offered required info like lore, directions, magic details etc.

Skald doesn't have that. You don't need any of that. I AM in the camp that a map would be nice, one that fills out as you explore. Perhaps needing you to find a map item, maybe ink etc too. But the game is perfectly, 100% playable without a map. Its designed not to need one.
etalian 31 MAY 2024 a las 2:59 p. m. 
I'm just glad that the gamer was able to put in the classic video game stinky sewer maze level.
kwayside 31 MAY 2024 a las 3:36 p. m. 
i'm enjoying the lack of a map. I have tons of games I can play if I want easy or perfect information fed to me.
Stubbieoz 31 MAY 2024 a las 7:03 p. m. 
Some people like to not have a map feature. Fair enough, everyone is different.
Unfortunately sometimes they can be a bit condescending when saying that to others who do like maps.

I have played tons of early computer games without a map. It was fun using graph paper.

Then auto mapping was introduced to computer games and that was fantastic. I felt it was such a user friendly addition.

These days I tend to get easily frustrated if I play the style of games I like without a map.
I like to play games for fun instead and not waste time backtracking because I'm lost or I missed an explorable area.
Oh yes, definitely it is a "me" problem..... but "me" is all I have.
Grandmaster of Pwn 31 MAY 2024 a las 10:05 p. m. 
i think nowadays its always a good design decision to not waste people's time. and most ppl probably agree not having a map creates many problems distracting people from just playing the game (see the starfield discussion). those who want to draw maps on the side can do so, just dont use the map or have a toggle option as "hardcore old school mode" where map is disabled.
FroBodine 31 MAY 2024 a las 11:28 p. m. 
No map? Oh well, I almost bought this one. No buy for me without any kind of auto-map.

I played MANY a game back in the 70s and 80s where I had to draw my own maps on graph paper. That was fun. But now we have auto-map, so why go back to that tediousness.

I also loved my 8-track tapes and cassettes that I had to rewind and fast forward very slowly all the time. Doesn't mean I want to go back to them because we now have CDs and streaming where we can quickly move to whatever track we want.
Caaaameron 1 JUN 2024 a las 12:33 a. m. 
Talk to the SewerJack. Tell him Gotrek and Felix sent you.
StoryMode 1 JUN 2024 a las 1:13 a. m. 
Publicado originalmente por FroBodine:
I played MANY a game back in the 70s and 80s where I had to draw my own maps on graph paper. That was fun. But now we have auto-map, so why go back to that tediousness.

I also loved my 8-track tapes and cassettes that I had to rewind and fast forward very slowly all the time. Doesn't mean I want to go back to them because we now have CDs and streaming where we can quickly move to whatever track we want.

For the nostalgia, Some people like it, some don't. Some people can also have a map in their head. I haven't gotten far enough in this game yet to need a map, so I cannot truly comment on if I want one yet or not. But either way, I think I'll live, lol... as I do enjoy feeling nostalgic. I'll draw a map if needed. Its fun. It's creative.

To ask a game trying to recreate a time gone-by but expect it to cater to new systems, well... you might as well ask why it doesn't have better graphics, run on Unreal 5, and have raytracing. That's my point of view anyway. =) Enjoy~
etalian 1 JUN 2024 a las 4:34 a. m. 
Publicado originalmente por FroBodine:
No map? Oh well, I almost bought this one. No buy for me without any kind of auto-map.

There's not even a world map for the game for when you travel between towns.

The game should include modern Quality of Life features like automap and would also remove frustration from some of the more annoying maze levels like the sewer.
valkeera 1 JUN 2024 a las 9:18 a. m. 
Perhaps adding some "map-items" with static map drawings that you could buy or obtain through quests and use them from your inventory might help here (like the afore-mentioned sewers map).

Personally I'm fine without automap in this game, but there are people that have huge problems with orientation in general who could use some mapping functionality here.
Citronvand 1 JUN 2024 a las 9:37 a. m. 
I actually found a world-map when looking through the game files. It's located: Steam\steamapps\common\SKALD Against the Black Priory\MapAndWallpaper

Though I don't know if it is only included with the DLC.
nysom36 1 JUN 2024 a las 9:42 a. m. 
Publicado originalmente por Citronvand:
I actually found a world-map when looking through the game files. It's located: Steam\steamapps\common\SKALD Against the Black Priory\MapAndWallpaper

Though I don't know if it is only included with the DLC.

Looks like there are 2 actually. One with spoilers, one without.
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Publicado el: 31 MAY 2024 a las 11:41 a. m.
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