EarthX
Veter May 18, 2021 @ 5:40am
Moon project
This topic must explain alot, we are independent space company, this is mean tha we MUST use all of benefits of space where we land, so on moon can be soo many possabilityes, like try for terraform, or make space catapult that will with less fuel usage launch space vessels into other orbits, due the fact that E2E (Earth To Earth) launches are useless, why not to transform it into space taxi from onn to earth and back?
Why not add military company that will order some goods to transfer from other planets for they production? why not add contracts to send missiles into desired positions with warheads or even better with tanks (tank in space rocket, just better than simple car in rocket)
Why not add countrys that need to be selected as start position (or continets) and you need to pay taxes to use all stuff you builded on they lands
Add the price change depending on the distance from the equator of the planet, so that the farther the launch pad is from the equator, the greater the cost of launching the rocket
Add independent companies that not only virtually participate in tenders for contracts, but also are actually present on the map in the form of small bases for one building of each type to launch the necessary missiles.
It is also possible to divide Mars into different sectors in which their owner can buy or sell them and on which their companies will also do their own business. For example, surface studies.
Also make more expensive all rockets and buildings past medium size, like in 10-20 times, this make game harder
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Showing 1-5 of 5 comments
Veter May 18, 2021 @ 5:45am 
Also i pass game in 3 hours, and 30 minut of it, i get all from demo, buyed game and pass it,game has potential, but dont stop on developing it, dont make antother Space Engineers...
Denis  [developer] May 18, 2021 @ 5:52am 
Hey, I started EarthX when I was 16 years old (3 years ago) and I have rewritten many parts of the game code many times. I also learned a lot about programming and project management during this time. To fully use my new skills and knowledge, I will not be able to release new content updates after EarthX's full release.

Basically, there will be one more big Moon Update somewhere after the summer, and then a time period of patches and bug fixes before I finally click that "Full release" button.

This means that yes, EarthX will stop being developed this year, and I think this is completely fair as I have really worked hard on this project in past years :D I just need a break and begin with something new.

Answering your last question: You can make the game harder by editing the "HARD_" strings in MyDocuments/EarthX/settings.json; You have a bunch of options there, which will make your game either very harder or very easier (new save required) :D

I do plan another EarthX game, I just don't know when I will even begin making it. The next EarthX game will use the skills and knowledge I learned during this project and will be much more consistent. Maybe I will make a game with SpaceX and Tesla together? Time will tell!

I hope you understand! :)
Denis  [developer] May 18, 2021 @ 5:53am 
Also, the Moon update will be after the summer because of my exams now. I gotta focus on them first before I can start working on this update!
Veter May 18, 2021 @ 5:57am 
I hope you will integrate steam workshop and will give people to fully mod this game, just look at Skyrim and Hearts of Iron 4.
Anyway dont giveup, as many other developers
Denis  [developer] May 18, 2021 @ 5:59am 
Originally posted by xcod92:
I hope you will integrate steam workshop and will give people to fully mod this game, just look at Skyrim and Hearts of Iron 4.
Anyway dont giveup, as many other developers

I never gave up :) Some things just come to the end, that's normal! :3

About mod support, as said, I knew very little about programming 3 years ago, and to add mod support, you really need to program the game from the ground up to support it. Unless someone spends weeks or months doing that, I doubt EarthX will be moddable. Tbh I added all stuff I could regarding mod support. In the game files, you can add your own CEO art, or edit payload/company names. Someone on my Discord server made a real-SpaceX mod, which uses real names etc.
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