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Basically, there will be one more big Moon Update somewhere after the summer, and then a time period of patches and bug fixes before I finally click that "Full release" button.
This means that yes, EarthX will stop being developed this year, and I think this is completely fair as I have really worked hard on this project in past years :D I just need a break and begin with something new.
Answering your last question: You can make the game harder by editing the "HARD_" strings in MyDocuments/EarthX/settings.json; You have a bunch of options there, which will make your game either very harder or very easier (new save required) :D
I do plan another EarthX game, I just don't know when I will even begin making it. The next EarthX game will use the skills and knowledge I learned during this project and will be much more consistent. Maybe I will make a game with SpaceX and Tesla together? Time will tell!
I hope you understand! :)
Anyway dont giveup, as many other developers
I never gave up :) Some things just come to the end, that's normal! :3
About mod support, as said, I knew very little about programming 3 years ago, and to add mod support, you really need to program the game from the ground up to support it. Unless someone spends weeks or months doing that, I doubt EarthX will be moddable. Tbh I added all stuff I could regarding mod support. In the game files, you can add your own CEO art, or edit payload/company names. Someone on my Discord server made a real-SpaceX mod, which uses real names etc.