RoboCo
Druppi Jun 21, 2020 @ 5:50pm
A bit disappointed feedback
I played through the demo. I like the tutorial and the menu design. But I don't like the steering (it feels like it's designed for a console controller) and I miss a more technical aspect. I expected the game to be a little bit more like

https://store.steampowered.com/app/290020/LogicBots/

but with way better graphics and way cooler levels.

I love the real life use cases in RoboCo. I love how everything behaves in the level and how you unfit the humans appear.

As you wrote that this is a ... pre-everything demo ... I hope the steering becomes more keyboard friendly and precise and I hope that it becomes a bit deeper in technology means.

What do you guys think?
Last edited by Druppi; Jun 25, 2020 @ 2:42pm
Originally posted by Robo_James:
Hey Druppi! I'd like to thank you for trying our Steam Game Festival demo, and for providing us with your first impressions. I've passed your notes along to our team, and we'll definitely keep them in consideration as we continue development towards our 2021 Early Access release. In the meantime, we'll be showing off a newer build of the game later this year as part of our closed alpha – if you'd like to check that out, you can sign up to receive more information here: {LINK REMOVED}

Thank you again for your feedback- and we hope to improve upon some of the aspects you listed prior to our Early Access release next year! :)
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Showing 1-3 of 3 comments
Kezeal Jun 22, 2020 @ 8:57pm 
The steering has a lot of customization. The most obvious one is changing the acceleration time of the steering. That way it won't instantly max out once pressed. Playing around with the modifiers is what makes it amazing. You could even hotkey two steering mechanics so one is for slower driving and faster turning while the other is for faster driving and slower turning.
A developer of this app has indicated that this post answers the original topic.
76561199001359729 Jun 25, 2020 @ 7:53am 
Hey Druppi! I'd like to thank you for trying our Steam Game Festival demo, and for providing us with your first impressions. I've passed your notes along to our team, and we'll definitely keep them in consideration as we continue development towards our 2021 Early Access release. In the meantime, we'll be showing off a newer build of the game later this year as part of our closed alpha – if you'd like to check that out, you can sign up to receive more information here: {LINK REMOVED}

Thank you again for your feedback- and we hope to improve upon some of the aspects you listed prior to our Early Access release next year! :)
Druppi Jun 25, 2020 @ 2:41pm 
Originally posted by Robo_James:
Hey Druppi! I'd like to thank you for trying our Steam Game Festival demo, and for providing us with your first impressions. I've passed your notes along to our team, and we'll definitely keep them in consideration as we continue development towards our 2021 Early Access release. In the meantime, we'll be showing off a newer build of the game later this year as part of our closed alpha – if you'd like to check that out, you can sign up to receive more information here: https://roboco.co/blog/join-the-roboco-discord-sign-up-for-our-closed-alpha

Thank you again for your feedback- and we hope to improve upon some of the aspects you listed prior to our Early Access release next year! :)
Thank you very much for this very detailed answer! I'm glad to hear that you are open to such feedback and that you pass my first impressions along to your team. :) I hope they try LogicBots, too. I didn't know it was such an early version. I hope i wasn't too harsh with my critique. I will sign up and stay tuned!
Last edited by Druppi; Jun 25, 2020 @ 2:43pm
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