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It is so big due to sheer amount of content in the game, quite extensive and graphically superior to most.
Texture quality does not alter the size of the texture, just how it displays, lower textures does not mean lower file size.
I now have AMS2 on its own SSD which is not ideal but it is what it is in terms of size, laser scanned tracks in hi-def take space, a lot of newer AAA titles like COD, Starfield etc are of similar sizes these days, thats progress for ya.
Historicly, double- and triple-A games (I consider AMS2 a double A-game) would use generally 5% and more (usually more) of your total diskspace. In the 90s you often could not even install your full game on your HDD, with cutscenes, music, speech, etc. still having to load from a CDROM or diskette 😅
And 'the install size is fixed so removing the dlc won't alter anything' I don't get that. if they've completely integrated the dlc's in the base files yeah then there's nothing that can be removed. But I'm assuming all these dlc's weren't available day 1, so with most games they would be their own files. And if they are their own files they are potentially removable. So I would still need to download it all, but potentially I'd be able to delete all the dlc and have this game take 40-50 gigs instead of 120 gigs.
Again I get this business model and it's a good strategy to not split your multiplayer market, but the downside is downloads someone might not want. I'll give you another example on another platform. I have a quest 2, and bought walkabout miiniputt. At launch it was barely 2 gigs. And with limited storage on quest I always look at the file size. Well, now with all the dlcs walkabout is well over 6 gigs last I checked, probably bigger now. I've not bought any of their dlc but the game just keeps getting bigger and bigger because my device must have all the dlc that I never play nor never elected to purchase. I literally don't want it on my device but too bad, I'm getting all the dlc's whether I want them or not. The only alternative is to remove the game entirely. 6 gigs isn't much in pc land, but on a 64 gig quest, it's a lot.
Has anyone tried running this on a HDD? I could give up 120 gigs more easily on my hdd. I normally don't install games on a hdd anymore, but maybe I could get by with a race game.
Of course, I don't have a direct comparison with the SSD, but I don't have any problems with the game that would bother me in this respect.
I completly get your point. While the filesize is probably a non issue for most people, it would at least be nice to have the option to decrease the filesize. By for example only downloading the dlc's that you own as you already mentioned.
I just find it funny, that even though one can easily find an affordable 1 or more TB SSD these days, people still struggle with diskspace like they did when the hdd capacity was still measured in mb. Funny how some things will never change in PC gaming :P
I'm on year 3 with this one here
I get some people's argument about drives from walmart;
so dont put important files on it?
idk just an idea