Automobilista 2

Automobilista 2

so Automobilista 2 really IS Pcars 3
because Pcars 3 is now the new GRID
Messaggio originale di Mahjik:
Messaggio originale di 4speed318:
Messaggio originale di Boneboys:
PC3 is PC3, or will be when released.
no if you watched the release video, it is obviously the new grid game, they are just calling it PC3,
AMS2 is more of a PC3, than the new PC3,

Just FYI, there is a new video out showing the driving without all the assists flipped to full.
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Messaggio originale di Nats:
I think thats probably more because online racing is all you can do in those three games lol, there isnt any sort of offline solo tournament you can play. I dont need to play PC2 online because the solo/career gameplay is so good.

We'll see when championship mode is added to AMS2...
FWIW playing solo online you never actually test yourself, yeah you can set the AI to difficulty and aggression as high as you want but you'll never be pushed as hard by any AI as you will by real live opponents, AI is still AI and is always predictable, human players aren't.

As for handling PCars 2 was a mess, what self respecting super/hypercar manufacturer launches a "street" hypercar that acts like a pogo stick when touching a kerb? Stands on it's nose under braking cause the suspension is too soft? Lifts it's nose to the sky when you stamp on the noise pedal? Rolls like a boat in the corners? Loses grip because the weight transfer is too harsh? Cannot transmit the feel of the surface, the feel of grip and when it's been lost, through the wheel and the seat of your pants?
Yeah fine for 70's and 80's road-going saloon cars but not for the likes of Lambo's Ferrari's Porshe's from the noughties onwards
SMS screwed the dampers on ALL the cars everything took 20-30 minutes to tune out something that the stock cars just do not have.
Nor do super/hypercars sway about on the suspension under power or braking anywhere NEAR as badly as they do in PCars 2 they're designed to stay as flat as possible at all times to maintain stable grip not to wallow around like a boat on the water.
I swear PCars 2 was made for the American audience cause many US manufacturers insist on using live rear axles (great for straight line speed crap for cornering) and leaf spring suspensions with practically no adjustability.
NFS shift was just as bad for the pogo-stick effect and it carried forward, all the way to PCars 2.

This is why Reiza have done what SMS didn't, change the setup of the cars to reflect the actual vehicles instead of a 1 size fits all physics model that made a mockery of any sports cars real world handling...
Ultima modifica da [SRS13]Rastus(TTT); 17 giu 2020, ore 5:58
Messaggio originale di SRS13Rastus:
As for handling PCars 2 was a mess, what self respecting super/hypercar manufacturer launches a "street" hypercar that acts like a pogo stick when touching a kerb? Stands on it's nose under braking cause the suspension is too soft?

Look at 1:20:

https://www.youtube.com/watch?v=zrzUhSx36DM
I dont think there is any point trying to continue this conversation. People will support their fav racing games but they are just games, the whole lot of them. They are all pretty much the same when it comes down to it.
PC3 has gone the route it needed to go, Forza/Gt route.
Playable with a pad and half decent with a wheel.
It couldn't stay like PC2 or it would have crashed and burned, not good enough to be a Sim using a wheel and crap with a pad, unplayable too most.
PC3 i will buy it and play it for what it is, a good fun game and alternative to Forza/GT.
Its right.
Everyone is different and the best game is the game you played the most hours.
Messaggio originale di Mahjik:
Look at 1:20:

https://www.youtube.com/watch?v=zrzUhSx36DM

Precisely why I would prefer the Zonda or any other super/hyper car, cause the Huarya handles like a boat, why? Too much power for the chassis and suspension, 720 - 827 HP 2.8 seconds to 60 yet look at the Zonda's handling 444 - 789 HP and 60 in 4 seconds but, the suspension doesn't grind the nose into the tarmac under heavy braking, hell even a Veyron isn't as bad as the Huayra and it's carrying over 6-800KG more weight to throw around.
https://youtu.be/DPthR7Z0um0

Or this lot.
https://youtu.be/gvfbWd0NvOY

Same with the LaFerrari.
https://youtu.be/l3b2ZkO5kDM

Back on topic, PCars 2 had fundamental handling and suspension problems, note in all the above vids the cars are not wallowing or bouncing around like they do in all SMS titles from Shift to Pcars 2.
Ultima modifica da [SRS13]Rastus(TTT); 17 giu 2020, ore 10:58
Messaggio originale di SRS13Rastus:
Back on topic, PCars 2 had fundamental handling and suspension problems, note in all the above vids the cars are not wallowing or bouncing around like they do in all SMS titles from Shift to Pcars 2.

Most of those videos don't really have the cars driven hard. The Top Gear ones do but they cut and edit so much you miss the right angles during the heavy braking zones.

Take a look at 9:30 how the front drops to the ground:

https://www.youtube.com/watch?v=GaAQW8lVaRM

However, don't confuse the suspension animations to physics. They are completely separate. The animations are cued because of physics, but the amount of animation is not directly related. A good example, Reiza doesn't have all the suspension animations done for all the cars right now so some cars don't show any movement when looking from the outside.

Right now AMS2 only really has the Ultima GTR Street Car. I will say, if what we have today is what we can expect, it's literally the worst representation of a street car I've experienced in a title yet. However, I have faith in Reiza addressing it. I'm not saying PC2 has everything right. Some cars have definitely had more love than others. But the ones that have had more of the love, are definitely pretty close. I've been in most cars under $250k USD (and a few above) at the track so I'm familiar.
Messaggio originale di Nats:
Messaggio originale di 4speed318:

game and sim, that is the key difference,
while project cars may be a very good game, it is only a mediocre sim
and equally, some of the best sims, are only mediocre games

Swings and roundabouts ... PC2 has the best weather modelling and the best live track modelling of any 'sim'. The tyre modelling is the best of any. The driving to me feels completely authentic, all the cars feel realistic to drive.

I bet you any money if I played AMS2 today it would be pants next to PC2. And the same for RFactor2 and ACC. I have tried all these games before, they are all fairly rubbish in comparison. They might have 'some realistic features' and they may even do some things better than PC2 but they cant compete with the overall package that PC2 provides, not by a long shot.

if you think RF2 is trash
you have no idea what you are talking about,
and your opinions are worthless
go back to arcade racing and leave the sim's alone
PC2 tire modeling is not very good,
while RF2 is easily the best there is
your ignorant rants are unwelcome
please go away now
Ultima modifica da 4speed318; 20 giu 2020, ore 13:49
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Data di pubblicazione: 5 giu 2020, ore 10:50
Messaggi: 53