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However, you can increase them over time by increasing your population, and decreasing the availability of public transport. Private cars are used when the cims want to go places they can't get to via public transport or walking.
I once used the "natural town growth" mod to significantly increase my population, and the side effect of this was huge numbers of cars on the roads.
Cheers,
Chris.
I am unaware of whether there is any mod that changes any of this.
(I'm not talking about the game)
Hi, the Fall update added new traffic simulation features that significantly reduced the amount of private road vehicles. So you could degrade your public transport options to create more private traffic ("UK mode ON" lol), or maybe switch back to the previous game release version.
If anything the opposite is needed; mods or other tools that REDUCE private transportation.
the best way to get town full of traffic and population is the common api mod which u wont find on steam but extern page
https://www.transportfever.net/filebase/entry/4806-commonapi2/
if this correct installed u get a new menu on top screen that can edit many things and one of these is the popular factor but be warned if too high to many cars will stuck so soo long in traffic as they go little step by step only foward
https://steamcommunity.com/sharedfiles/filedetails/?id=2036235984
On a more local and customizable level, you can plop assets with residential population AND road access - as in a physical road entrance, just like one created by truck stations and depots, and not merely catchment area access.
Best one would be this one, as you can freely customize it to your liking:
https://steamcommunity.com/sharedfiles/filedetails/?id=2249726960
Do not forget to set street entrance to ON.
Populated assets without street entrances will only be able to generate pedestrians, good if you want to add public transport traffic, not so good if you want to add vehicular traffic.
Give a cluster of ten towns excellent public and private transport, fully satisfy their goods demands, and those towns will veritably EXPLODE in size. This will positively SWAMP your roads with traffic, to - and beyond - the point where your roads can't handle the amount of traffic, and likely also tanking your computer's performance.
You can increase the effect public and private connections (traffic) as well as goods supply have when you start a new game. Upping these settings to 200% sets the conditions for massive cities (several thousand inhabitants) with insane traffic.
If your aim is to increase the number of cars on the road, then I disagree on the excellent public transport part. That's how I play my maps and I rarely have any issues with cars on the roads. The cims will select public transport over private cars, so if you remove the public transport, then they will revert to cars.
If increasing the population is your strategy, there is a good thread with lots of ideas to be found here. https://steamcommunity.com/app/1066780/discussions/0/3879346999825598874/
At the end of all that, I had far more traffic than I could deal with, but it was fun trying to get it flowing somewhat smoothly.
Cheers,
Chris.