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you answered your own question regarding why so many copies were sold. and these are not "serious shortcomings", and they are mentioned quite often so you aren't the first to raise them; neither bother me even remotely. other than the megalomaniac map issue, which i've not seen mentioned before, but again, megalomaniac maps are experimental and have to be opted in by the player; it's a game function that is not supported.
There is no route planning at all so I can agree the next game it would be cool to be able to plan your own route in advance and also create route overview maps natively in game that can be outputted via .jpg.
The above user answered your UI concerns.
Megalomanic option; ive played the game for a few updates and never had it reset. If you verify the game files that will reset it of course, but that would be your own undoing. Besides, its only an issue if you're creating new maps constantly; it doesn't automatically invalidate your current megalomaniac save.
No comment on the rest.
I know railroads are build to go the flattest route possible, but sometimes on low increases or decreases of soil level the constructions are unbelievable.