Transport Fever 2

Transport Fever 2

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Can I specify two HDDs as the destination for saving MOD?
When I search online, I find things like how to change the destination HDD, but is there a way to add an HDD that isn't being used at all due to capacity issues?
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Showing 1-15 of 17 comments
RadiKyle Apr 3 @ 6:53am 
Hi, only one mod location is possible, there is no way to split the mods into multiple locations.

TpF2 uses a lottttttt of drive space so it's best to put everything on the drive with the most free space.

My installation with 500+ mods is currently using 145 GB (plus another 31 GB of screenshots lol). I also have many other TpF2 folders for backups, testing, mod development, etc, so the total used for TpF2 stuff is almost 400 GB.
Last edited by RadiKyle; Apr 3 @ 12:43pm
takashi Apr 3 @ 7:49am 
Thank you. I'm currently using over 90% of my 1TB HDD with just this game. If my PC breaks down, I'd like to buy a used HDD with 2TB of free space. Thank you very much.
takashi Apr 3 @ 7:50am 
Originally posted by RadiKyle:
Hi, only one mod location is possible, there is no way to split the mods into multiple locations.

TpF2 uses a lottttttt of drive space so it's best to put everything the drive with the most free space.

My installation with 500+ mods is currently using 145 GB (plus another 31 GB of screenshots lol). I also have many other TpF2 folders for backups, testing, mod development, etc, so the total used for TpF2 stuff is almost 400 GB.
Originally posted by takashi:
Thank you. I'm currently using over 90% of my 1TB HDD with just this game. If my PC breaks down, I'd like to buy a used HDD with 2TB of free space. Thank you very much.

For this game a HDD will have you loading for almost 30+ mins for a well developed save. This game really needs a SSD or it will disrespect your time.

You can change the mod installation location for local mods but everything else has to be moved as well.
Last edited by N0neGiv3N; Apr 3 @ 8:56am
takashi Apr 3 @ 9:51am 
>OK N0neGiv3N thank you
Currently, it takes more than 2 hours to load on a HDD, but it's faster on an SSD. Thank you.
RadiKyle Apr 3 @ 12:48pm 
Originally posted by takashi:
>OK N0neGiv3N thank you
Currently, it takes more than 2 hours to load on a HDD, but it's faster on an SSD. Thank you.

😲🤯😭 that's crazyyyy!! My guess is it is also using all your VRAM and RAM, so it needs to use swap space on the HDD, which is insanely slow. Probably time to upgrade for sure.
You can exploit the 'mklink' command ( assuming windows ) to split stuff around and / or move some mods to another folder. You can also, probably, automate this process.
Originally posted by uzurpatorex:
You can exploit the 'mklink' command ( assuming windows ) to split stuff around and / or move some mods to another folder. You can also, probably, automate this process.

I've done this to relocate TpF2 folders to another drive. But the mods still need to be in a single folder and I don't think we can make a junction link to multiple folders, or can we?
You can make a junction for each mod, separately, and this can be automated, if need be. Or you can just move the entire mod folder to another drive. With some extra effort, you could probably move the entire mod folder into a NAS.

I've moved my steam installed and mod folders to another drive via this method.
takashi Apr 5 @ 2:30am 
Power Word "mklink"
I definitely feel like I can do something with it.
Maybe the path can be opened up step by step.
The scariest thing is that I won't know how to go back.
I don't know if it's necessary to change the code in Steam or not, but if it is necessary to change the code in Steam, and if you can't do it, you might not be able to go back. I'm currently reading something called mklink.
Since you have kindly kindly explained it to me, I will first read at least the outline of how it works.
takashi Apr 5 @ 2:37am 
Thank you everyone. I don't think it's normally possible. I think that people who ask questions like this wouldn't be able to deal with the problem if it happened. I don't think it's possible considering safety measures.
I'll try reading it first. Even if I can't do it, I'm sure there will be someone with knowledge who sees this question and can do it.
takashi Apr 5 @ 3:16am 
When creating a symbolic link with mklink, do I need to specify the destination MOD for each one? If I need to specify it here, it seems like it would be a huge amount of management. In other words, can I use 1000 MODs moved with one symbolic link with one symbolic instruction? Or do I have to write A file B file each time?
Originally posted by uzurpatorex:
You can make a junction for each mod, separately, and this can be automated, if need be. Or you can just move the entire mod folder to another drive. With some extra effort, you could probably move the entire mod folder into a NAS.

I've moved my steam installed and mod folders to another drive via this method.
Thank you for this information.

I had no idea this existed. I will do more reading on this for general purposes outside of just this game.
Originally posted by uzurpatorex:
You can make a junction for each mod, separately, and this can be automated, if need be.

Ah ok didn't think of that. Oof that sounds messy tho. For me I redirect the entire thing, it never occurred to me to try to split it like the OP suggested. I just put everything on a drive that can hold it all, and if I don't have one then I upgrade my drives.
For those wondering how to redirect a folder to another drive/location with a junction link, here's my notes for how I did mine for TpF2 (and other games/apps) to stop the game from stuffing everything onto C:drive (ridiculous there is no in-game option to change that).

The steps are basically move the existing files to a new location, and then in the original location you create a symbolic junction link that points to the new location. Then any app that uses the original location automatically uses the new one.

The default location for Transport Fever 2 user files is:
"C:\Users\xxxxxxx\AppData\Roaming\Transport Fever 2"
This cannot be reconfigured in the game. I created a Junction Link from there to a folder in G:\Games instead, as follows:

1. Copied entire "C:\Users\xxxxxxx\AppData\Roaming\Transport Fever 2" folder to new folder "G:\Games\Transport Fever 2 AppData".

2. Deleted (or renamed) old folder "C:\Users\xxxxxxx\AppData\Roaming\Transport Fever 2".

3. In CMD run as admin in C:\Users\xxxxxxx\AppData\Roaming\ folder:
C:\Users\xxxxxxx\AppData\Roaming>mklink /j "Transport Fever 2" "g:\Games\Transport Fever 2 AppData"
Result:
Junction created for Transport Fever 2 <<===>> g:\Games\Transport Fever 2 AppData

The game will now automatically be redirected by Windows to G:\Games... for user files.

To reverse this, run rmdir in the C: location to remove the Transport Fever 2 junction folder, then copy the folder from G: back to C:.
Last edited by RadiKyle; Apr 5 @ 7:22am
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