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Make your own maps if you do not like the randomly generated ones.
Problem solved.
Better than certain similar games you also play where you cannot mod or even make your own maps.
Maybe variable cargoprizes (money for transportation) or export-hubs. But making an AI is really difficult. And Urban Games has only arround 14 employees. How should they handle this, if much greater dev-teams struggle to make a great AI?
I would like a better scale (city/track/train to map ratio), better performance, more developmant in the game for a longer but interesting time to the end (trains, industries, etc). More ressources.