Transport Fever 2

Transport Fever 2

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lauraloldk Jul 18, 2021 @ 2:34pm
Mission 1: Mining Miracle. do not work
after i build the tracks, and the train depot. i need to get the train to pick silver up. and bring it to the town. but the station is not conected to a road. the cargo station is changed in the new updates, means there is no road. and the button to make a road is disabled.
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Showing 1-15 of 29 comments
Autocoach Jul 18, 2021 @ 2:54pm 
Yes , a bit of an issue - hopefully the devs are reading some of this . Fixable though .

https://steamcommunity.com/app/1066780/discussions/0/5452154443643738410/
genemead Jul 18, 2021 @ 3:19pm 
* You do NOT need to connect the station to a road (the station that has the silver).
* You can connect the second station to any road, any place, as long as it's in town.
sergetechone Jul 18, 2021 @ 5:59pm 
Let me copy my post again :

https://steamcommunity.com/sharedfiles/filedetails/?id=2550170932

You select the Terminal Cargo station...

https://steamcommunity.com/sharedfiles/filedetails/?id=2550171331

You select the size of the station that will fit the Square Box and use N or M to rotate so it fit.

And as you can see, the mine is highlight, that mean the cargo is stations in catchment with the mine. As for the passengers station, Select the terminal version of passengers station.

Therefore ... where is the "bug" ?

The thing is : the game is not telling you of what type of station is need to be place ... Maybe that is the "bug".

End of post.

I just play this mission .... no issue. I did not see any issues. You need to install the proper cargo station... that all.
BuckleUpBones Jul 18, 2021 @ 9:19pm 
I think it's good to have a 'thing' to figure out in mission one.

Later with large maps, multiple connecting lines, vehicles and cargo types, are all going to add up to a lot of things that don't work right off the bat. You're going to have to track down the errors, and that can be quite complex.

Mission one has something to track down, it's a good way to start your tracking adventure.
Last edited by BuckleUpBones; Jul 18, 2021 @ 11:52pm
LutraMage Sep 16, 2021 @ 2:38pm 
The person raising this issue is correct. There is an error in the placing of the station, or a missing instruction - not sure which. However, while the station is supposed to be close enough to be 'connected' to the silver mine it is not actually connected. It also looks like you can't add a road or link as those options are disabled for the tutorial.

However, if you click on the station to select it a dialog box opens. Select 'Configure' from the dialog box and then add a small side building to the end nearest the silver mine, you will see it 'connect' and then you will see silver gradually accumulating at the station Send the train back to the station and you can continue the tutorial.
Last edited by LutraMage; Sep 16, 2021 @ 2:39pm
Shawn Sep 16, 2021 @ 9:18pm 
Originally posted by LutraMage:
However, if you click on the station to select it a dialog box opens. Select 'Configure' from the dialog box and then add a small side building to the end nearest the silver mine, you will see it 'connect' and then you will see silver gradually accumulating at the station Send the train back to the station and you can continue the tutorial.
This is correct and resolves the issue. Just add a little cargo area to the end of the station, effectively extending the station far enough to link it to the road.
Thanks!
Teejo Sep 18, 2021 @ 5:22am 
It's because you should use a cargo terminus station, not a normal station. This had me going for a while.
Kaldo Dec 4, 2021 @ 3:20am 
Originally posted by BuckleUpBones:
I think it's good to have a 'thing' to figure out in mission one.

Later with large maps, multiple connecting lines, vehicles and cargo types, are all going to add up to a lot of things that don't work right off the bat. You're going to have to track down the errors, and that can be quite complex.

Mission one has something to track down, it's a good way to start your tracking adventure.

I wholeheartedly disagree with this sentiment. I am new to the series, I have absolutely no clue what is going on. I came here because the tutorial told me to do something that didn't work. I don't know how to do anything in this game yet, so this is very problematic. You're suggesting that it's a good thing, but no the tutorial is broken. If there's something you need to figure out in the tutorial, they need to tell you. I followed the instructions and it outright didn't work. That's why I came here.

If I would have left the cargo platform length at 160m it would have worked, but the game told me to do 120m specifically, and it forced the placement in a specific location, therefore not connecting to the road. Also, I can't build roads, that's disabled for me in the tutorial. How is this something reasonable to figure out for a newcomer?

Thankfully what LutraMage said does correct the issue. Placing some buildings at the end of the cargo platform does fix the problem. I would not have been able to figure that out as a new person, this tutorial behavior is completely unacceptable and they should fix it.
⭕⃤ AlphaH3lo Dec 6, 2021 @ 10:45am 
UPDATE: You have to build a merchandise terminus station and not a simple freight station and the mine will be highlighted
Last edited by ⭕⃤ AlphaH3lo; Dec 6, 2021 @ 10:47am
genemead Dec 6, 2021 @ 12:23pm 
Why do you people keep assuming the "Campaigns" are "tutorials"?
TF2 doesn't have a tutorial.
Puzzles to solve, yes.
But not a tutorial.
Last edited by genemead; Dec 6, 2021 @ 12:26pm
Kaldo Dec 7, 2021 @ 11:17am 
Originally posted by genemead:
Why do you people keep assuming the "Campaigns" are "tutorials"?
TF2 doesn't have a tutorial.
Puzzles to solve, yes.
But not a tutorial.

Ahh yes, "rotate the camera x number of times", that's not a tutorial. "Zoom in and out" that's not a tutorial, that's a legitimate campaign mission, you're right.
😎Astran😾 Dec 8, 2021 @ 3:10am 
The 200iq dev team use different names of buildings in the description of missions. You need other buildings. The same happen to transport / vehicles.

Same in mission 2.
Pixelclone Dec 10, 2021 @ 11:01am 
I came across the same problems listed in this thread.

Firstly, my train wouldn't carry any silver. I couldn't build a road it was locked so I extended the train station to connect to the road and thankfully this worked.

Secondly, during "Connecting Cities", I didn't realise I needed to built a terminus passenger station to connect the cities instead of a normal train station. It just kept saying "must be connected to a road" but I didn't have access to roads.

Neither of these things were made clear, both were frustrating and took away from the fun of the game. A simple hint or a better description in the first place would've solved both of these for me without me having to get wound up trying to figure out what I'm doing wrong.

I have never played a Transport Fever game before, this is my first time ever. The tutorial/first chapter wasn't clear enough for a brand new player like me and it should be updated to be more clear.
Kaldo Dec 13, 2021 @ 1:25am 
Originally posted by Pixelclone:
I have never played a Transport Fever game before, this is my first time ever. The tutorial/first chapter wasn't clear enough for a brand new player like me and it should be updated to be more clear.

Thank you, exactly. I had the same problems as you in general. They don't tell you what to place and you're not given the full ability to correct any mistake you make. The game doesn't tell you that a terminus station can connect to a road easier because it has the terminal on the end which can be placed near a road. You have to figure it out by accident or go online.

It would be trivial for them to just write "build a passenger terminus station" or "build a cargo terminus station" but they choose to be vague and entirely unhelpful. I've only managed to do a few missions in the campaign because their way of telling you how to do things is just so tedious. I spent 45 minutes trying to figure out why I wasn't transporting silver because I built a train and it was running. It wasn't even telling me that the road wasn't connecting. That should have been a 2 minute thing. If I knew to use a cargo terminus it would have been, but they just don't tell you. And they don't tell you the difference between the two even.

I saw "build cargo station" so I looked at the TWO highlighted options. Cargo Station and Cargo Terminus Station. Well it says very specifically 'cargo station' so it must be 'cargo station'. Nope. I actually solved this issue a different way, by building an auxiliary building onto the side near the road. They also didn't tell me that, I found that possibility online.

It's such a headache, they made this game exclusively for people who played the first one and it shows. It's so unfriendly to new people.
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Date Posted: Jul 18, 2021 @ 2:34pm
Posts: 29