Transport Fever 2

Transport Fever 2

View Stats:
legionaer20 Oct 15, 2024 @ 12:06am
Stop time stay in age of steam
i would like to stay in the age of steam locomotives, is there any way to stop the time progression?
< >
Showing 1-14 of 14 comments
numbat Oct 15, 2024 @ 12:16am 
If you click on the date at the bottom right of the screen you can change the date progression. I'm not sure if you need the sandbox mod activated, but I don't think so.

Cheers,
Chris.
El Presidente Oct 15, 2024 @ 12:59am 
It is just the speed if the simulator and has nothing to do with sandbox mode. You set the speed to 3 quarter, 1 half or 1 quarter or even freeze the current year. That means you repeat the same year over and over like in the movie Ground Hog Day.
RadiKyle Oct 15, 2024 @ 5:05am 
Originally posted by El Presidente:
It is just the speed if the simulator and has nothing to do with sandbox mode. You set the speed to 3 quarter, 1 half or 1 quarter or even freeze the current year. That means you repeat the same year over and over like in the movie Ground Hog Day.

Note that's technically not the speed of the simulation. The game's simulation speed is still controlled by the play/pause/fast forward buttons. They control how fast things move in the simulation.

Clicking the date controls the date speed, which is how fast the calendar date changes. It speeds up / slows down the arrival of new vehicle types / tech. It doesn't affect the simulation speed.

There's also a mod for date speed slower than 1/4x:
https://steamcommunity.com/sharedfiles/filedetails/?id=3177063854
Tsubame ⭐ Oct 15, 2024 @ 7:07am 
Originally posted by numbat:
If you click on the date at the bottom right of the screen you can change the date progression. I'm not sure if you need the sandbox mod activated, but I don't think so.

Cheers,
Chris.

No mods are required to do this.
hanspni Oct 17, 2024 @ 8:56am 
Yes there is! Go to transportfever.net and find a mod called atomic_dad_era_custom_1 It is a TF1 mod but since it is a script mod it work with TF2 to, without any kind of problems. I use it myself. If u use it do it like this! Open mod.lua file in the mod set date u want the era to start like 1930 or what u like. Then the end era like 1940. Also set the Second "data.metadata.availability.yearFrom = 1930. and save! If not u got a horse chauffeur in your trucks. Lets say u want the era to stop in 1940, activate the mod when u reach 1940. If not everything will be 1940 when u start in 1850! This mod stop all technical development inclusive buildings. The time will continue as normal and town will grow normal but with 1940 structures. U can always set a new date in the game later or deactivate the mod without problems.
Last edited by hanspni; Oct 17, 2024 @ 9:06am
Tsubame ⭐ Oct 17, 2024 @ 4:26pm 
Originally posted by hanspni:
Yes there is! Go to transportfever.net and find a mod called atomic_dad_era_custom_1 It is a TF1 mod but since it is a script mod it work with TF2 to, without any kind of problems. I use it myself. If u use it do it like this! Open mod.lua file in the mod set date u want the era to start like 1930 or what u like. Then the end era like 1940. Also set the Second "data.metadata.availability.yearFrom = 1930. and save! If not u got a horse chauffeur in your trucks. Lets say u want the era to stop in 1940, activate the mod when u reach 1940. If not everything will be 1940 when u start in 1850! This mod stop all technical development inclusive buildings. The time will continue as normal and town will grow normal but with 1940 structures. U can always set a new date in the game later or deactivate the mod without problems.

Why would you need to manually download a mod, a TpF1 one on top of that, when you can perfectly do that in the vanilla unmodded game?

As stated, just click in the date at the bottom right corner of the screen, then in the bar that appears, change the date progression to "Paused".

https://steamcommunity.com/sharedfiles/filedetails/?id=3350456957
Last edited by Tsubame ⭐; Oct 17, 2024 @ 4:58pm
hanspni Oct 17, 2024 @ 5:56pm 
Originally posted by Tsubame ⭐:
Originally posted by hanspni:
Yes there is! Go to transportfever.net and find a mod called atomic_dad_era_custom_1 It is a TF1 mod but since it is a script mod it work with TF2 to, without any kind of problems. I use it myself. If u use it do it like this! Open mod.lua file in the mod set date u want the era to start like 1930 or what u like. Then the end era like 1940. Also set the Second "data.metadata.availability.yearFrom = 1930. and save! If not u got a horse chauffeur in your trucks. Lets say u want the era to stop in 1940, activate the mod when u reach 1940. If not everything will be 1940 when u start in 1850! This mod stop all technical development inclusive buildings. The time will continue as normal and town will grow normal but with 1940 structures. U can always set a new date in the game later or deactivate the mod without problems.

Why would you need to manually download a mod, a TpF1 one on top of that, when you can perfectly do that in the vanilla unmodded game?

As stated, just click in the date at the bottom right corner of the screen, then in the bar that appears, change the date progression to "Paused".

https://steamcommunity.com/sharedfiles/filedetails/?id=3350456957
It does not matter if it is a TF1 mod when it works just as good in TF2. Correct?? Now he can choose if he want date paused and have a groundhog day every single day. Or if he want the date to run as normal. What has this choice to do with u!!!!
Tsubame ⭐ Oct 17, 2024 @ 6:51pm 
Originally posted by hanspni:
Originally posted by Tsubame ⭐:

Why would you need to manually download a mod, a TpF1 one on top of that, when you can perfectly do that in the vanilla unmodded game?

As stated, just click in the date at the bottom right corner of the screen, then in the bar that appears, change the date progression to "Paused".

https://steamcommunity.com/sharedfiles/filedetails/?id=3350456957
It does not matter if it is a TF1 mod when it works just as good in TF2. Correct?? Now he can choose if he want date paused and have a groundhog day every single day. Or if he want the date to run as normal. What has this choice to do with u!!!!

It does matter since the functionality in question is already included in TpF2.

In the base unmodded game, mind you, not as a mod.

You can pause time progression even in a fully vanilla - no mods - playthrough.

As per the screenshot, this is done bottom right corner of the screen, click in the date, then you can change the calendar time progression using the sliding scale. You can do that at any time during gameplay. Pause, change back to normal speed, or make it faster or slower, to your liking.

Why waste time manually installing a mod - especially since a direct link to the file in question was not provided - that is actually less flexible than what the game offers?
Last edited by Tsubame ⭐; Oct 17, 2024 @ 7:24pm
Marc Collins Oct 17, 2024 @ 7:29pm 
What an astonishing conversation. A simple one sentence reply that fully answers the original question/query followed by .... can't even describe it.
hanspni Oct 17, 2024 @ 7:46pm 
[quote=Tsubame

It does matter since the functionality in question is already included in TpF2.

In the base unmodded game, mind you, not as a mod.

You can pause time progression even in a fully vanilla - no mods - playthrough.

As per the screenshot, this is done bottom right corner of the screen, click in the date, then you can change the calendar time progression using the sliding scale. You can do that at any time during gameplay. Pause, change back to normal speed, or make it faster or slower, to your liking.

Why waste time manually installing a mod - especially since a direct link to the file in question was not provided - that is actually less flexible than what the game offers? [/quote]

Don`t u have anything else to do than to quarrel about meaningless things. Every thread u must interfare. For the last time. I gave him a choice, if he want it or not is up to him. Not U!!! If he want the date to stay still and nothing get older. Just % of lifetime to be seen. That`s ok with me. If he want the date to run, he can with the mod. His question was if there was any way to stay in age of steam. And yes it`s two ways to do that. So he can choose!!! It`s none of your business if he want to use it or not. It`s none of your business that people post to give him option. I don`t ask u to post.
Last edited by hanspni; Oct 17, 2024 @ 7:52pm
RandomPea Dec 15, 2024 @ 11:39pm 
Can this be achieved on the console edition? The vanilla gameplay is so weirdly balanced that time is just way too quick imo
Gregorovitch Dec 16, 2024 @ 2:07am 
Originally posted by RandomPea:
Can this be achieved on the console edition? The vanilla gameplay is so weirdly balanced that time is just way too quick imo

Yes, no mods required, you can set the game calendar speed to half, quarter or freeze the date completely. That's part of the vanilla game.

@OP:

As explained by many, you can slow down or freeze time easily, just click the little date panel bottom right.

You have an additional mod option I believe which removes the expiry dates of all rolling stock. Using this means that you would be able to replace and add to your steam loco roster regardless of the game date right to the end. Effectively it means all locos will remain on the buy list at the train depots in perpetuity.
Zapp Dec 16, 2024 @ 6:39am 
Originally posted by legionaer20:
i would like to stay in the age of steam locomotives, is there any way to stop the time progression?
IGNORE ANYONE TRYING TO SELL YOU ON THE IDEA YOU NEED A MOD

Yes and you don't need any mods. Just click the date in the bottom right hand corner. You can stop the time progression entirely.

(Time still passes in the game, it's just that the date stays put, so you can play with the same technology for ever)

Everything you need is right there in the vanilla game. Absolutely no mods required, needed or wanted.
Last edited by Zapp; Dec 16, 2024 @ 6:41am
Tsubame ⭐ Dec 16, 2024 @ 5:32pm 
Originally posted by Zapp:
Originally posted by legionaer20:
i would like to stay in the age of steam locomotives, is there any way to stop the time progression?
IGNORE ANYONE TRYING TO SELL YOU ON THE IDEA YOU NEED A MOD

Yes and you don't need any mods. Just click the date in the bottom right hand corner. You can stop the time progression entirely.

(Time still passes in the game, it's just that the date stays put, so you can play with the same technology for ever)

Everything you need is right there in the vanilla game. Absolutely no mods required, needed or wanted.

That is what I originally said, some people prefer to make things harder for themselves and others though.

Originally posted by RandomPea:
Can this be achieved on the console edition? The vanilla gameplay is so weirdly balanced that time is just way too quick imo

No mods - nada, zero, zilch, etc. - are required to do this. Right click in the date in the bottom right corner of the screen, then change game progression slider, you can speed it up, or stop it entirely.

You still get revenue and losses, but you date speed will change or stop accordingly to the option chosen.

The alternative you read is unnecessary extra work, and I am not aware of a way of editing game files in console either way, as you can easily do in PC.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Oct 15, 2024 @ 12:06am
Posts: 14