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This even happens for me when I load a game, scrolling around sorts it.
EDIT:
You have 6GB of VRAM, should be fine to use high textures. You have it so use it.
Although a little more system RAM might be good for you it really depends upon what resolution you are viewing at as to how quickly your GPU can settle down during its initial load stages.
More system RAM MIGHT help your GPU to settle faster but the results are likely to be the same after that initialisation.
However, it appears some people are hitting a further wall in some scenarios where the game maybe setting up new tables. If I am correct then I expect the devs will be working on optimising such operations to reduce those crashes.
EDIT:typo
I am doing this as also did it in TPF1 - does this process simply load in the map more quickly ?
I was using high textures - but found switching to low textures greatly changed performance, which I did not get as I though the GPU would support this area (as it was not CPU specific)
Thanks for the reply.
It totally have to do with optimisations. I myself run an i9-9900k with a 1660ti and 32gb of 3200mhz RAM
And even I get the insane stuttering and frame drop to below 15fps when i edit terrain or place a medium strech of track. New windows install or not. The engine is not made to handle what the game demands. Simple as that.