Transport Fever 2

Transport Fever 2

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bassipalmiro Dec 13, 2019 @ 9:25pm
How to improve Shipment in factories?
Sorry guys, anyone can clear up to me how to improve Shipment in the panel of the factories? Many thanks for helping me
Originally posted by grapplehoeker:
City A needs 50 brick and your construction material factory can produce and ship 100 bricks, but the city only needs 50, so your shipping is 50% of what it could be.
So, find another customer. If there is a city b that also requires brick, then you could ship to it too and double your shipping %.
Alternatively, or if there are no other brick demanding cities, try to grow city A and thereby increase its' brick demand.
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grapplehoeker Dec 13, 2019 @ 9:34pm 
City A needs 50 brick and your construction material factory can produce and ship 100 bricks, but the city only needs 50, so your shipping is 50% of what it could be.
So, find another customer. If there is a city b that also requires brick, then you could ship to it too and double your shipping %.
Alternatively, or if there are no other brick demanding cities, try to grow city A and thereby increase its' brick demand.
Last edited by grapplehoeker; Dec 13, 2019 @ 9:35pm
bassipalmiro Dec 13, 2019 @ 9:58pm 
Many thanks!
Moiety Dec 13, 2019 @ 10:18pm 
Was wondering about this too, thank you for asking and for the answer!
Chipmunk May 8, 2020 @ 2:17pm 
That does make sense...
However, My city demands for example 198 oil and I am delivering 40 (20%). Yet my oil-drill isn't shipping over 45%.
michaeljhuman May 8, 2020 @ 2:25pm 
It's common, when I find cities supply is not matching demand, and I think I have enough capacity, something is wrong, somewhere.

I have to backtrack, checking every terminal for overload, and make sure transport is at 100%.

Make sure there's enough supply for any factory. You need anywhere from 1 to 4 goods to produce one good. So that can be a bottleneck.

Also, if you can't ship something fast enough, that seems to effect supply. That's why it's not easy to hit 100% I think, because any inconsistency or too much time spent in a supply line is going to keep you from 100%.

Sometimes I am SURE the problem is not on my end, but then it always is. In a complex supply chain, there's a lot that can go wrong.
zeus Jul 17, 2021 @ 9:44am 
I figured it out. It's the global concurrent amount of produced units in existence.
Therefore, in order to increase the shipment value you want to deliver more products and build additional storage.
MagnusA Jul 17, 2021 @ 9:50am 
Originally posted by zeus:
I figured it out. It's the global concurrent amount of produced units in existence.
Therefore, in order to increase the shipment value you want to deliver more products and build additional storage.

To increase shipment of a product you have to increase the demand of that product. E.g. by connecting more factories, make them evelling up and/or growing the cities.
Last edited by MagnusA; Jul 17, 2021 @ 9:52am
[super] montage Jan 29, 2023 @ 4:15am 
here's my materials supply chain:
quarry at 100/400 shipment, 100% transport ->
construction materials plant at 49/100 shipment, 100% transport ->
city at 40/94 supply

it is the only city i supply with materials yet

why don't the industries level up?
Huperspace Jan 29, 2023 @ 4:20am 
Originally posted by super montage:
why don't the industries level up?
you need 75% off all 3 stats that the fab upgrade, with only 49 you are 26 too low.
[super] montage Jan 29, 2023 @ 5:29am 
but the quarry could produce more, right?
Huperspace Jan 29, 2023 @ 5:39am 
Originally posted by super montage:
but the quarry could produce more, right?
read better, it already produce 400 but only shipps it's 100.
https://www.transportfever2.com/wiki/doku.php?id=gamemanual:industriescargos#industry_information_window
[super] montage Jan 29, 2023 @ 6:05am 
OK, thanks for the info. but the materials plant only makes 7-8 products out of 55 stone, and the rule is 1->1. that doen't make much sense to me. especially considering that the outgoing transport could handle much more and the so does the city.
Metacritical Jan 29, 2023 @ 6:12am 
how much of your city is covered by your delivery network? if your city demands 94 but only 49 of that is within range of your delivery network, then the factory will only ever produce 49 bricks until you expand your network to deliver bricks to the rest of your city. any building that you cannot deliver to doesn't exist as far as the brick factory is concerned.
Last edited by Metacritical; Jan 29, 2023 @ 6:13am
[super] montage Jan 29, 2023 @ 6:18am 
all the material consumers are covered by truck unload stops, that are connected to a truck station that is connected to the cargo train station where the material comes in. i've set up hundreds of these supply lines and they always worked.
however none of the transport units in the supply line are at capacity.
could it be a problem that the cargo train station in the city only covers a fraction of the industry buildings? i mean that the truck line is not recognized for some reason?
Huperspace Jan 29, 2023 @ 6:19am 
it will produce it's 100 bricks (1:1 rule) but will only ship to you the 49 or what ever your connected network demands.
(already 100+ discussions about this missunderstanding)
without pics or better a savegame (workshop upload) this will be a long way to fix.
Last edited by Huperspace; Jan 29, 2023 @ 6:22am
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Date Posted: Dec 13, 2019 @ 9:25pm
Posts: 16