Transport Fever 2

Transport Fever 2

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Person012345 Dec 13, 2019 @ 3:44am
Mixed passenger/goods trains?
Is it possible? I have a track with access to both a passenger and cargo platform, a train with passenger carriages and box cars but the industry doesn't seem to want to recognise my mixed use train as a valid place to send it's goods. If not possible, plz fix.
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Person012345 Dec 13, 2019 @ 5:30am 
Since I want to pick up and deliver passengers and cargo to the same stations, that isn't possible without having the train do a little bounce outside the station?
uzurpatorex Dec 13, 2019 @ 5:38am 
Yes. I made it to work once even :) You need to make a single platform that is composed of both freight and passenger terminals - and then order the train to go to the same station twice. It will then first go to one section, (un)load, then to the other section.
Ankagara Dec 13, 2019 @ 5:41am 
Can't you use one terminal station, say cargo and then a passenger station in-line with that? Haven't tried it yet, but that should work no?
ClearchusOfSparta Dec 13, 2019 @ 6:53am 
I think that when creating your line and attempt to go to a mixed platform there will be two icons. One passenger and one cargo and the train only recognises the icon you clicked on. I haven't tested this yet so cant confirm it. Try adding the type nearest the platform entry point and then the second icon. Might mean the train moves slightly tho. If the platforms are either side you could try this method and see what happens.
Martin Dec 13, 2019 @ 6:59am 
Originally posted by Person012345:
Is it possible? I have a track with access to both a passenger and cargo platform, a train with passenger carriages and box cars but the industry doesn't seem to want to recognise my mixed use train as a valid place to send it's goods. If not possible, plz fix.

Not possible.

The game design doesn't allow passengers and cargo to mix. It will only offload passengers to passenger platforms and cargo (any) to cargo platforms.

Why they don't treat them as the same is beyond me. They could even have different cargo platforms with different artwork for each cargo type which would improve the immersion value.
_THEpodge Dec 13, 2019 @ 7:24am 
Originally posted by Martin:
The game design doesn't allow passengers and cargo to mix. It will only offload passengers to passenger platforms and cargo (any) to cargo platforms.

Why they don't treat them as the same is beyond me. They could even have different cargo platforms with different artwork for each cargo type which would improve the immersion value.

Have you ever seen stone/coal being dropped off at St. Pancras?

You can have a train with passengers and cargo, provided they go to separate stations to pick up the relevant items (passengers/cargo), drop off may be the same also.
At one point in TPF1 at least you could deliver items to what ever station...
ajax_post Dec 13, 2019 @ 8:33am 
Originally posted by _THEpodge:
Originally posted by Martin:
The game design doesn't allow passengers and cargo to mix. It will only offload passengers to passenger platforms and cargo (any) to cargo platforms.

You can have a train with passengers and cargo, provided they go to separate stations to pick up the relevant items (passengers/cargo), drop off may be the same also.
At one point in TPF1 at least you could deliver items to what ever station...

What you can do, for example is start with a passenger station modify it to add extra lengths of track and some cargo platform lengths which will, effectively create a second station.

What can then do is have your train stop at the passenger platform then move a little further down the line to the cargo platform and load/unload freight. I don't think you need to separate the platforms and it may be helpful to name the passenger and cargo 'stations' differently to make it easier to keep track of what you're doing.

The screenshot here would allow you to run a mixed consist train on the lower track calling at both 'stations'.

Note I understand that you cannot route passenger only trains to stop at a cargo station and vice versa a freight only train cannot stop at a passenger station.

https://steamcommunity.com/sharedfiles/filedetails/?id=1929064954
Last edited by ajax_post; Dec 13, 2019 @ 8:34am
Public Dec 15, 2019 @ 11:42am 
Hi.

I've done. I leave a link of a scenario where you can see how it is done.

https://drive.google.com/drive/folders/1OOrsMkir1dLBFNYRjxmMrtaQMMyMOyNR?usp=sharing

Este mensaje lo pongo en mi idioma y en inglés porque es importante.
I put this message in my language and in English because it is important.

Es muy importante el orden que debe serguir el tren en cada estación. Si al llegar, lo primero que hay es la entrega de bienes y después pasajeros, debe configurarse en este orden la línea. Hay que tener mucho cuidado de hacer esto para cada estación donde va a pasar el tren.

The order that the train should follow at each station is very important. If upon arrival, the first thing there is is the delivery of goods and then passengers, the line must be configured in this order. You have to be very careful to do this for each station where the train is going to pass.

Last edited by Public; Dec 15, 2019 @ 11:49am
Olden Sloe Dec 15, 2019 @ 11:46am 
When was the last time someone took a passenger train with freight cars?
Public Dec 15, 2019 @ 11:50am 
In my game it is necessary to do it. The train carries goods and returns with passengers that picks up another train that carries goods and returns with passengers. The production station acts as an intermediate station
Autocoach Dec 15, 2019 @ 11:53am 
Originally posted by Bagz Dragon:
When was the last time someone took a passenger train with freight cars?

In the UK , maybe 1970
lozacenz Dec 15, 2019 @ 11:57am 
Originally posted by Bagz Dragon:
When was the last time someone took a passenger train with freight cars?
Not sure.
But freight trains with a couple of passenger cars on them were pretty common until... I want to say the 1950s?
Might have been later. It was definitely a thing before the privately owned car really took off and thus the roads were all developed accordingly, here. (to be fair, the government both controlled the railways and had fairly strong limitations on the import of, among other things, cars, in addition to having not yet developed much road infrastructure.)

Generally used to serve small towns the tracks went through/near anyway that didn't have enough traffic to warrant a regular dedicated passenger service, but didn't have much in the way of other good connection options (particularly if the freight trains were stopping there anyway for one reason or another)

Which is to say, most people look at this backwards:
It's not tacking freight cars on the back of a passenger train, that's just dumb in most cases as it hinders the passenger train's ability to do what it's specialised in. It's sticking passenger cars on a (usually already mixed) freight train as just one more thing it's got to pick up and drop off at various places.
They're certainly not high speed express trains!
once-or-twice a week commuter services (attached to freight trains that run more often than that), more like.

That said, with the way TpF2 works... There's not really a lot of call for this type of service? The situations where it makes sense don't really exist in game, that I've seen.
Person012345 Dec 16, 2019 @ 7:01am 
Originally posted by lozacenz:
That said, with the way TpF2 works... There's not really a lot of call for this type of service? The situations where it makes sense don't really exist in game, that I've seen.
Two towns, some farms in between and the smaller one with food industry (one train station services both the town and the industry). Both demand food. Rail connection between them. Grain trains between the farms and the food industry. Now there's a situation where passengers need to travel between both towns and a modest amount of goods wants to flow from the small town to the large town. I see no reason these passenger trains (which will be far from being strained by the passenger load) wouldn't be ideal to ship the goods back on their way, instead of having dedicated goods trains that only carry one-way.

It is essentially the situation you described.
Last edited by Person012345; Dec 16, 2019 @ 7:04am
Paradyski Dec 23, 2019 @ 3:29pm 
Hi guys

Don't know why but when renewing mu passengers buses game will not replace my Line, instead it will cancel all vehicles.
Another problem is when I'm replacing passengers trains. For some reasons most of the train will run backwards, I mean loco will be at the back. I tried to play with setting my loco at the back or front for that matter but still when it appears in the game my trains run backwards.
Do you get the same problems ?
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Date Posted: Dec 13, 2019 @ 3:44am
Posts: 24