Transport Fever 2

Transport Fever 2

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mission 3 sheep problem
hi,
unfortunately i don't get question marks over the sheep so it's kind of really really hard and nearly impossible if you don't have 100h of time to solve this mission.
any suggestions?

btw: i tried to save, reload, reboot. nothing changed.
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Zobrazeno 112 z 12 komentářů
same issue here, no question marks to click on

EDIT: restarted the mission, and again, no question marks anywhere, no idea what to do now
Naposledy upravil Harain; 24. dub. 2020 v 11.29
Make some noise as I recall. Build some bus stops and delete them should work
did that, nothing changed

no sheep to count
Scroll, pan, rotate, like you were told in mission #1. You should see tons of sheep yellow marks to click on. And later, you make some noise by performing a activities such as construction pretty well anywhere on the map.
Naposledy upravil canophone; 24. dub. 2020 v 17.07
you don't understand, i know how to play, I know how to look for the question marks, I seen the video with the walkthrough

the question marks are just not there!
Did you definitely accept the challenge ?

As it is a side mission you can ignore it if you wish .
Maybe you haven't done things in the right sequence in order to trigger the ?'s, on some campaign missions you have to follow the instructions (both in the main mission and the bonus ones) very carefully in order to trigger the next part of the mission!.
For future reference for players with this same issue:

restart the Campaign from scratch... I think it was related to the campaign being started in the release version, but me only trying this mission in this latest version
somehow the mission got bugged
restarting the campaign from scratch solved it
A little bit late, but may help newcomers:
open installation directory (generally steam/steamapps/common/Transport Fever 2), then open res/models.
In the models.zip, goes to model/asset/icon folder, where you can see mark.mdl, marker_exlamation.mdl and marker_question.mdl.
Using the content of marker_exlamation.mdl to overwrite marker_question.mdl. After this operation, all the question mark should be exclamation mark("!").
It seems that the "!" could appear, and could be clicked to finish missions.

Before doing so, better backup your models.zip, and not put your backup under res/models folder.
In my case the issue was apparently caused by the absence of sheep in the map. For anyone having a similar issue, try doing the following:

- Go to the game directory.
- Open `mods/urbangames_campaign_mission_03_1/res/scripts/medal5sheep.lua` with a text editor.
- Find the line which reads as `if animal.modelName:match("sheep") then` and replace `sheep` with some other animal's name (e.g. `bear`).

The next time you accept the side quest, you will find question marks above all the animals of the chosen type. You don't even need to restart the mission, just be sure to load a game saved before accepting the quest.
Thank you! The bug is still there and the fix above works. (editing the script)

Furthermore I found manually a sheep but when opening its windows, it has no title, as the sheep has incorrect name therefore it won't trigger any markers.
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Zobrazeno 112 z 12 komentářů
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