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Try verifying the integrity of the game files first, and then a reinstall. Or wait a few days for a possible follow up patch.
Thats my error message
Error message wise, go to your stdout file, which is located in the local > crash folder, and then paste the final 10% or so of the file here.
Also, does the error occur on any saves and maps, or just in certain specific saves?
No resources are missing!
Shader reload took : 3.39 ms
eatglobal: init [E:/SteamLibrary/steamapps/workshop/content/1066780/1940254712/res/scripts/eatglobal_v2_29.lua] (Version 2.29)
eatglobal: init [E:/SteamLibrary/steamapps/workshop/content/1066780/1978624093/res/scripts/eatglobal_v2_26.lua] (Version 2.26)
PackageModifier: Force reload package:modules/trainstationutil'
eatglobal: Initialization [....2320597125/res/scripts/eatglobal_v2_32011.lua] (Version 2.32011) successfully completed: 2 ms.
eatglobal: init [E:/SteamLibrary/steamapps/workshop/content/1066780/1962843709/res/scripts/eatglobal_v2_31.lua] (Version 2.31)
prepare material ubo's: 333.486 ms
Using 208 UBOs, total 0 bytes
changing size
Texture resolve error: file name empty
Texture resolve error: file name empty
changing size
eatglobal: init [E:/SteamLibrary/steamapps/workshop/content/1066780/1940254712/res/scripts/eatglobal_v2_29.lua] (Version 2.29)
eatglobal: init [E:/SteamLibrary/steamapps/workshop/content/1066780/1978624093/res/scripts/eatglobal_v2_26.lua] (Version 2.26)
PackageModifier: Force reload package:modules/trainstationutil'
eatglobal: Initialization [....2320597125/res/scripts/eatglobal_v2_32011.lua] (Version 2.32011) successfully completed: 3 ms.
eatglobal: init [E:/SteamLibrary/steamapps/workshop/content/1066780/1962843709/res/scripts/eatglobal_v2_31.lua] (Version 2.31)
Resource 'ballast.lua' not found!
Initial material index generation: 37.127 ms
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/res/textures/models/industry/overlay_textures/big_04.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/res/textures/models/industry/overlay_textures/small_04.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/res/textures/default_metal_gloss_ao.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/res/textures/models/industry/overlay_textures/big_01.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/res/textures/models/industry/overlay_textures/small_03.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/res/textures/models/industry/overlay_textures/small_01.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/F97760F203ABAD1E1F109CA97F0D5DC2/old_medium_lane.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/F97760F203ABAD1E1F109CA97F0D5DC2/old_medium_crosswalk.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/res/textures/default_metal_gloss_ao.compressed.mm.dds not in file cache!
::C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/texture_cache/F97760F203ABAD1E1F109CA97F0D5DC2/country_old_small_lane_albedo.compressed.mm.dds not in file cache!
Invalid link for stage TessellationEvaluation
ERROR: Linking tessellation evaluation stage: Contradictory input vertex spacing
ERROR: Linking tessellation evaluation stage: Contradictory triangle ordering
!! Not deleted dslCi2IdAndCount1
!! Not deleted dslCi2IdAndCount2
!! Not deleted dslCi2IdAndCount1
!! Not deleted dslCi2IdAndCount1
!! Not deleted plCi2IdAndCount1
!! Not deleted plCi2IdAndCount1
!! Not deleted plCi2IdAndCount1
!! Not deleted plCi2IdAndCount1
!! Not deleted plCi2IdAndCount1
!! Not deleted plCi2IdAndCount1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
!! Not deleted pCi2IdAndCount 1
Exception type: Unknown exception
Details:
Error message: Invalid link
ERROR: Linking tessellation evaluation stage: Contradictory input vertex spacing
ERROR: Linking tessellation evaluation stage: Contradictory triangle ordering
Key: terrainTess
Minidump: C:/Program Files (x86)/Steam/userdata/142770017/1066780/local/crash_dump/816cadea-bea6-4e19-bb9c-5382057522cf.dmp
In file: urban_games/train_fever/src/Lib/renderer/vulkan/shader_util.cpp:307
In function: class vk::UniqueHandle<class vk::ShaderModule,class vk::DispatchLoaderDynamic> __cdecl vulkan_util::Shader(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,class vk::Device,enum vk::ShaderStageFlagBits,const class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > &,const class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > &,const class std::vector<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > &,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,bool,int)
__CRASHDB_CRASH__ struct Exception: urban_games/train_fever/src/Lib/renderer/vulkan/shader_util.cpp:307: class vk::UniqueHandle<class vk::ShaderModule,class vk::DispatchLoaderDynamic> __cdecl vulkan_util::Shader(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,class vk::Device,enum vk::ShaderStageFlagBits,const class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > &,const class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > &,const class std::vector<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > &,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,bool,int): Invalid link
ERROR: Linking tessellation evaluation stage: Contradictory input vertex spacing
ERROR: Linking tessellation evaluation stage: Contradictory triangle ordering
This error message appears, for example, when I want to load my savegame from February. When I start a new game and want to add the mods I've always played with, I get an error message too.
Of course I want to play with my mods and not in vanilla. Everything worked before the update, now there are alyways error messages.
this is the first one listed above "1940254712"
https://steamcommunity.com/sharedfiles/filedetails/?id=1940254712
I would start a new map, and add a few at a time, until you find the ones that are causing issues.
Then I would remove such mods from your current savegames, and hope the map will be able to load normally.
Finally, I would contact the modder and report the issue.
Thanks.
To add after re-reading...
workshop/content/1066780/1940254712/res/scripts/eatglobal_v2_29.lua] (Version 2.29)
eatglobal: init
Tells you everything you need to know. It IS mod related. AKA, WORKSHOP lol.... DUH.
Is the ealglobal script indigenous to the game? Looks to me like it says workshop...