Transport Fever 2

Transport Fever 2

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Doctor House Oct 10, 2022 @ 5:08am
Some farms will produce tons of food, some others won't
Hello everyone! I have been trying to solve this for a while but apparently i need help. I have 3 farms connected to the food processing facility. One of the farm is doing its job and i can see the food piling up on the platform. The other 2 struggle to keep up. It's as if it took too long to them to "put the food on the platforms"... They are identically connected to the farms so there is no evident difference in configurations... i get the "offer-demand" principle but the food processing facility can go through its reserves so there is always "need" for raw materials... if you need to see how they are configured i can try to post some pix.
thanks in advance guys
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Showing 1-9 of 9 comments
TheGreenFellow Oct 10, 2022 @ 7:54am 
Food piling up isn't the only indicator of a route working. It should take 4 farms to fully supply a food factory, so all 3 farms should have no issue pumping out 200 grain each. How much are your routes handling? You're not using 3 routes to go from the same origin to the destination, I trust?
RadiKyle Oct 10, 2022 @ 8:46am 
Yes how much food is being delivered from the factory? A food factory at its lowest production level (100) can only accept up to 200 grain, the output of 1 farm. Unless there is sufficient food demand connected to the factory, it will not level up and therefore will not accept more grain, no matter how many farms are connected.

Put another way, we get to make easy cash by "stuffing" a factory with raw materials without delivering any of its output, but we can only do that for its lowest production level. If we want a factory to accept more raw materials, we have to start delivering what it produces.
Last edited by RadiKyle; Oct 10, 2022 @ 8:47am
ClearchusOfSparta Oct 10, 2022 @ 9:42am 
If you click on the food factory and look at the consumers tab, this is the demand for food from this factory. Everything about goods is demand driven so to increase the output of the food factory you need to increase demand for food in your cities by connecting them to the supply chain. Once demand exceeds the maximum output of the food factory, you can add another to the supply chain. Hope that makes sense and is useful.
Doctor House Oct 14, 2022 @ 12:56pm 
Hello guys, thanks for the answers. I have tried to make a train make more stops... nothing changes, i mean: if the farms are producing what they say then there should be no problems at all but they are not; the train can load more if it needs but at the end of the day they get to the food processing plant half empty... if you want i can share the save file so that you can see what i did... I know i am probably playing like a noob but i am experimenting a bit with this.
Vimpster Oct 14, 2022 @ 1:00pm 
What level is your food factory. It needs to be level 3 or higher to demand 3 farms worth of grain. If it is not level 3 or 4 then that is why the farms are not shipping more.
GrandmasterBow Oct 14, 2022 @ 9:05pm 
Originally posted by RadiKyle:
Yes how much food is being delivered from the factory? A food factory at its lowest production level (100) can only accept up to 200 grain, the output of 1 farm. Unless there is sufficient food demand connected to the factory, it will not level up and therefore will not accept more grain, no matter how many farms are connected.

Put another way, we get to make easy cash by "stuffing" a factory with raw materials without delivering any of its output, but we can only do that for its lowest production level. If we want a factory to accept more raw materials, we have to start delivering what it produces.

Listen to him. This is the correct answer. There is no demand for more than 200 grain per year, so the factory will not call for any more. Factories will never call for 'backup' resources (without mods)
Martin Oct 14, 2022 @ 10:49pm 
Originally posted by GrandmasterBow:
Originally posted by RadiKyle:
Yes how much food is being delivered from the factory? A food factory at its lowest production level (100) can only accept up to 200 grain, the output of 1 farm. Unless there is sufficient food demand connected to the factory, it will not level up and therefore will not accept more grain, no matter how many farms are connected.

Put another way, we get to make easy cash by "stuffing" a factory with raw materials without delivering any of its output, but we can only do that for its lowest production level. If we want a factory to accept more raw materials, we have to start delivering what it produces.

Listen to him. This is the correct answer. There is no demand for more than 200 grain per year, so the factory will not call for any more. Factories will never call for 'backup' resources (without mods)



All resource outputs will balance each other out. If you have 3 farms connected, you'll generally find the furthest farm produces the most, with the nearest the least. If all three were equally distant and the lines running at the same speed, you'd find all 3 farms output 1/3 each. Otherwise above is absolutely right. Deliver products to get more output from farms.

Generally because of the way the game works, you'll not notice a huge difference. I have 2 quarries running to a dock, where the stone is carried to the construction yard. One quarry, the furthest produces about 60% of the stone demanded, the other 40%. But it's half the distance away from the dock. In most cases, you'd stop lines that are not needed. Or just increase destinations for delivery.

In general the game defaults to trying to supply from the highest rewarding line, which is why the furthest tends to output most.

Also with note to the above, even if the food processor was allowing 200 food to be delivered, it may not be using it. Instead it'll put some aside for storage until the demand is needed. The processor can only make bread.. that is actually in demand. The reason you often get more bread than is needed is due to the calculations and distances involved, along with the efficiency of your lines.

And of course some shops close after bread is demanded, but that excess is usually deleted somewhere along the route, ie sitting on your platforms etc.
Last edited by Martin; Oct 14, 2022 @ 10:57pm
larry_roberts Oct 15, 2022 @ 6:44am 
For some reason some farms seem to take a long time to produce grain in any quantity, I've noticed this too, but they will increase output in time.
RadiKyle Oct 15, 2022 @ 7:58am 
Originally posted by larry_roberts:
For some reason some farms seem to take a long time to produce grain in any quantity, I've noticed this too, but they will increase output in time.

This is most likely because the food factory does not have enough demand connected to it to require the grain from that farm.

Any farm that is connected to a level 1 food factory (production 100) should very quickly jump to full output 200 (assuming no competing farms are also connected). The same is true for any other raw resources to a level 1 factory.

So if the output from your farm is taking a long time to increase, that suggests to me that it's connected to a food factory that already has other competing farms connected, and there is not enough food demand connected to the factory to need all that grain.
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Date Posted: Oct 10, 2022 @ 5:08am
Posts: 9