Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The same way as 3 days ago ?
Freight and trains
thats not an answer
Freight would be the easiest as industries have all a fairly standardized and substantial amount of traffic.
The thing to remember is that maintenance costs are fixed per year, so to make a profit, you need to generate more income than that. That means making sure your vehicles are on the move as much as possible, and running at their maximum speed.
The faster they can complete that trip, the better, as that means more revenue trips per year. Very long circuitous routes are not ideal, for example.
Line setup will vary, but in general you want medium to long lines - i.e. very short hops that generate a few thousand per trip are not worth it, except for intracity feeder lines.
Trains and planes will work just as well, and as they are faster they will get more generate more demand traffic.
The best route that will earn the most are when you have a route that can carry full both ways. You can also make a decent earning on a one way route, but at higher difficulty, the earning ( profits ) will be low.
In this picture, I have a mod that multiply my loading capacity and and the industry capacity. and I am using Yeol's Industries. The principle is still the same. I have two route that is almost Full Both Ways. The Grain - Fish Route and the Cattle - Meat Route. The trucks use bad roads ( 60 km/h road ) and have a little section that they are running empty. From the Food factory to Farm. If that was in 1850, I will use a train line instead, but in 2000, large trucks will do with the smallest investments as possible ( Depot , Stations , no road constructions )
https://steamcommunity.com/sharedfiles/filedetails/?id=2686006396
Take out maximum loans and then build a train line between them. Ship Coal or Ore to the steel mill and Grain to the Food Factory using trains with gondolas. Truck grain or Coal/Ore to your stations if needed. You will make a lot of money even on hard difficulty, You can happily ship 200 per year with your trains full both ways, without ever having to use the output from the Steel mill or Food Factory.
It's an easy way to set up a main trunk line on your map, every train that uses that line afterwards will bring in a larger profit because they don't have to lay so much track.
In TPF 1 you had to deliver finished goods to Towns but TPF2 changed that, raw materials can be shipped up to the yearly rate without any problems.