Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hope this helps.
https://tangrams.github.io/heightmapper
You can then use Gimp:
https://www.gimp.org/
To edit the image and under Image > Mode change the Precision to 16-bit (from 8-bit) and the Color to Grayscale.
Then save it to PNG and when it has the option to pick which specific format change it from Automatic to grayscale 16bpp.
I used GIMP and changed the precision to 16bit and set the color to grayscale, extracted a copy in .PNG format and set it to grayscale 16bpp then placed it in the 1066780 folder but when i go into the map editor there's nothing on the list that i can import. Any ideas?
Sorry, I forgot to state that other folder step. It is in the heightmaps under 1066780/local
I watched a youtube video that went step by step how to do it exactly as SoopaMan's post describes but it still doesn't show up in editor.