Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
a) between Home <-> Work
b) between Home <-> Shopping
For each citizen when it's time for either Work or Shopping they will pick essentially any random suitable destination that's accessible to them. In early days with no transport that's basically what's within walking distance, later that includes driving distance (if they have a car) and whatever public transport you provide. So they might go from Home to Work just down the street, or potentially right across the map and take half a dozen tram/bus/train/walk steps to get there.
In general more shorter routes work better than fewer longer routes. Having 3 bus routes with your train station as a hub, one going to each of residential / commercial / industrial, will let people get wherever they're going in a few stops on two busses, potentially with a train in the middle from another town. In contrast to a single monolithic bus route that winds all the way around town which will generally make people take longer to get to their destination. Not to say that direct Home <-> Shopping lines won't get used, but that's probably more useful in the later stages of the game as you try anything to battle traffic.