Transport Fever 2

Transport Fever 2

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dmitryn85 Jan 2, 2020 @ 8:50am
Trucks stand for a long time after unloading
I organized the delivery of goods from trains around the city using trucks. The truck stops at cargo stops and creates large traffic jams in large cities (from 800 people). How can I reduce their waiting time between unloading and driving to the next stop?
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Showing 16-22 of 22 comments
Gregorovitch Jan 2, 2020 @ 12:40pm 
Originally posted by dmitryn85:
Originally posted by Gregorovitch:
It's one of the reasons for building a proper cargo truck stop in the middle of town. They drive in and hang out there instead of snarling up the road.
Instead of stops, put cargo terminals? I did not want to use them, since they take up a lot of space and they will have to put 5 pieces in a big city (1300 people). But apparently yes, you have to resort to them.

As far as I know the space they take up has no effect, i.e. the population of cities determines the number of buildings, not the other way round. So if you knock some buildings down they just get rebuilt elsewhere almost immediately. Well, after the game has given you a little grace period for you to build what you wanted to in the space cleared if you're not on pause.

Which means the only downside is the cost of bulldozing a few buildings but that is chickenfeed in the grand scheme of things. Madam Bulldozer rules in this game.
Last edited by Gregorovitch; Jan 2, 2020 @ 12:43pm
Kniff Jan 2, 2020 @ 12:52pm 
"And in the settings only unloading is indicated at this stop"
just to be sure there isnt such a setting any longer in TF2 you can only uncheck all checkboxes for all cargos behind the wheel filter.
Vimpster Jan 2, 2020 @ 1:08pm 
I haven't verified this, but seeing as the autospacing mechanic is not something that can be turned off, then it stands to reason that on a line where you have vehicles told to wait for a full load at one particular stop along the line (whether it be 1 minute or unlimited wait time would make little difference) you will be causing the vehicles to cluster up at that particular stop and therefore be perpetuating the autospacing mechanic to aggressively do its thing on a continual basis at every other stop on the line due to the clustering you are causing.
Gorby Jan 2, 2020 @ 1:11pm 
Seems to me that you either have too many trucks on the line or, more likely, there is just too much traffic in that city for the trucks in the line to be able to keep the spacing they want.
Parkera Jan 2, 2020 @ 1:27pm 
As a solution if you do not want to replace the small drop-off shelter with a proper truck stop perhaps moving it to a street that is not a main road will help. Its what I try to do so that if there is a small queue its not effecting as much traffic. Also making the road where the stop in on into a bus lane will help.
Doc Savage Jan 2, 2020 @ 1:41pm 
Most times I set up a nice drive thru stop a little out of town and have the heavy lifting done there. It avoids all of this mess and lets me have whatever long docks I need so I can let stuff sit a little without it melting away.

I put 2 or 3 trucks on a jump route into town from there. Sometimes I need more, but usually the scaling of the trucks over time keeps up decent enough. As long as they can cover a drop in two or three trips it's fine.

When you start getting into bigger cities I've been known to make two truck drop offs in town and split the deliveries. I also do this for feeder routes so one dock won't get overwhelmed. Nothing wrong with a 2nd stop on the other side of the zone to ease traffic.

Everything you're describing sounds like out of balance and poor planning; trying to shoehorn all your deliveries into a fakey bus stop, something I actively avoid like the plague. Also sounds like flow isn't matched with delivery well, like a lot of trucks got thrown at it to try and make more deliveries or cash.

I don't worry if these little jump line make money or not as I've already made at least two killings by train long before it reaches a peeps door. This isn't the place to worry about pennies, your town growth and passengers will more than make up for the few K you lose on these delivery routes.

End of the day thru-put is King, Queen and Court Jester in this game and I do all I can to keep things moving. (this includes full loads and get out of the way as above as well)

Hope you get it sorted.

Cheers..!
Last edited by Doc Savage; Jan 2, 2020 @ 1:42pm
canophone Jan 2, 2020 @ 2:16pm 
With unloading only, that's auto-spacing at work. But it can also be influenced by full load at the main station taking cargo to load. If a vehicle is full, the vehicle moves right away; if a vehicle gets a new item while waiting, the wait time resets.

Originally posted by Huperspace:
you can't, It's the (one time visible) spacing mechanism. next round is normal
Originally posted by Robbedem:
If you use full load on any stop on a line, the vehicles on that line will not wait to space themselves out.

Both of these are entirely relevant.
Last edited by canophone; Jan 2, 2020 @ 2:17pm
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Date Posted: Jan 2, 2020 @ 8:50am
Posts: 22