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That's why.
Add a few neighbouring adjacent towns using sandbox for an extra challenge, and change the initial target!
I loved the traffic problems I got after 1980 in TF1, the planning of tram and truck lines not taken the main lines.
I guess they had to make a choice of either implementing some kind of overtaking system for road traffic or getting rid of the traffic altogether. I suspect they decided on the latter because the logic for handling overtaking etc would be far too CPU expensive to work properly without hammering the rest of the game unacceptably.
I think the game needs a setting or mod for people like me who like the traffic problems in this game.
There are uses for them, only you may not see those uses as much with the default settings.
Modding already exists for that, and even sandbox mode.
Yup. I had one game where I was blocked up between towns (towns themselves were fine). Added 1-2 more busses cars went away. Couple years later bumper to bumper for the rest of the game
For those who think traffic is non existant, try starting a game in 2000 and wait just 5 minutes.
Cities : skylines!