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Around the same amount of content, the new features are thin and not well conceived. The performance is awful in comparison.
Win 8.1 i7 4790k 4ghz GTX 970 4GB 16GB DDR3 ram 1080p
Frames tank even on an empty map, laying tracks make me seasick with the juddering. I mean, a constant 30 would be nice, but no, I get anything between 17-60 (which I lock to). All for some shiny textures that you need to tone down anyway to get even a iota of better performance.
Being spiteful, I apologise especially on Christmas Day, but really the team behind TF2 need a damn stern talking to. Stick with TF1, it is miles better.
I originally refunded my pre-order but I re-purchased it (with same deal) because I caved in and am a fan of the genre. I'd say ask this again in 4-6 months time.
TF2 needs more stock content, the new features balanced and fixed, and the performance given some damn love before I would consider it in your shoes.
I think you should be able to lay track in a railroad logistics game without getting seasick from the juddering.
1. Financially the game has an easier start.
2. Factories will start production on connection regardless of demand up to a point.......
3. .....and are less swift to shut down production in the event of glitches in the supply chain....
4. .....which makes things a bit easier but they will shut down if you screw up long term
5. But cities are harder to grow.....
6. .....and only take two types of product each.....
7. ....which makes the mid-late game more difficult logistically
8. The new modular station system is a game changing addition .....
9. ....as is the Tropical type map, which is essentially an island/sea map, very different
10. There are a number of other more minor improvements, although some do not consider some of them them such at first sight.
For myself I would not dream of playing TF1 again now.
The flexibility that allows me to create my own maps is by far worth the money to me personallyand one of my biggest wishes for TPF1. The excellent modding community is already hard at work expanding free, good quality, custom content as they did for TPF1. Yes the graphics do look better, the details are finer also a BIG plus the coastline/terrain is now terraformable!!! (I hated that fixed coastline in TPF1). You can extend land, or create rivers bay et cetera in the map you are playing. No more getting stuck with road and rail collisions against the waters edge (you can move it). Create whole islands too.
Also the modular stations and harbours are in my opinion FANTASTIC!. Being able to have Passenger and Cargo platforms and Buildings in one station and build them on or remove them in any combination is another big plus for me personally.
Main differences.
1/ It's much more enjoyable.
2/ Modular stations which are great.
3/.. erm.. looks and sounds better.
4/ The core gameplay.. I dunno, still undecided on that.
5/ The ui is much better.
6/ Map generation is nice, but needs some improvement to be worthwhile.
The maps also need to generate quicker, with more control over the whats and the hows and the wheres. Larger map sizes would also be nice, at the player's risk. I've been waiting for years to play on a 1024km² map.
Thinks perhaps there is something wrong with your system. I have none of those problems. I have a slightly better CPU and GPU with the same amount of RAM and I am stuck mid game, 90 hrs, on 60fps in any and every situation.