Transport Fever 2

Transport Fever 2

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```Prince``` Dec 24, 2019 @ 8:08am
Make an online map generator
Sentence.
Make an online map generator. With the ability to export landscape to PNG.
In the game the map generator loads data for a very long time.

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SlimNasty™ Dec 24, 2019 @ 9:25am 
It would still need to load any height map in the same way it does now, so won't speed up the process.

The best way I have found is to grab the height map from somewhere like: https://tangrams.github.io/heightmapper/#9.58333/21.0500/-157.0695

Then load it into GIMP and export as 16 bit PNG, doesn't take long to do that part at all.

Then just load it into your game and detail accordingly (the lengthy part).
```Prince``` Dec 24, 2019 @ 10:54am 
I do not need a real map. I need in-game map generator online.
𝓕𝔁 Dec 24, 2019 @ 1:07pm 
Originally posted by ```Prince```:
Sentence.
Make an online map generator. With the ability to export landscape to PNG.
In the game the map generator loads data for a very long time.

In game map generate works quickly enough and does a fairly decent job of providing variety, although lakes could perhaps be better.

Not online, but I have used L3DT previously with great results. i.e
https://steamcommunity.com/sharedfiles/filedetails/?id=803767202
canophone Dec 24, 2019 @ 1:08pm 
Originally posted by ```Prince```:
I do not need a real map. I need in-game map generator online.

You need a grayscale heightmap to best work with the map editor, then you can decide how you finesse the terrain. The only other constraint is 1:1, 1:2, 1:3, 1:4 and 1:5.

But, free play and the map editor also can randomize between specific types of terrain options. The usual, the island style (tropical) or the mesa/ridge style (high heights overhanging rivers).
Last edited by canophone; Dec 24, 2019 @ 1:12pm
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Date Posted: Dec 24, 2019 @ 8:08am
Posts: 4