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Also check your speeds, make sure that they can all travel at the same speed. on each line.
Can you (do you want to) maybe reduce the number of trains by doubling them up ?
Would that seriously slow down trains as they climb the bridge?
I think I can also increase the train length. I usually stop adding carriages once it reaches "Mediocre". But should I just heck it and do really long trains? If so, I guess I should also start provisioning for longer train stations.
Sometimes the terrain in the area is helpful as here
https://steamcommunity.com/sharedfiles/filedetails/?id=2104883011
Hint : More than one loco on longer trains ....
You see, this is why I seek advice on forums! Now you've said it, it seems so obvious...
There are videos on it.
Occasionally I do it.
https://steamcommunity.com/app/1066780/discussions/0/2246678620212166206/
You need at least a cargo main line and a separate passenger main line.
Sometimes it makes more sense to split by source/destination, sometimes by their actual speed through that section, or by how well they accelerate, terminating vs stopping vs through trains at a given station, and so on.
A lot of the time passenger vs freight isn't actually all that important for that sort of thing.
That said, that effects what criteria you make the split based on, it doesn't at all affect the fact that adding more tracks and splitting the trains up is the answer to the track getting overloaded (well, when you can't just merge trains together, at least.) or problems caused by running trains with capabilities too different from each other on the same track.
Basically, you can either have a functional network, or a realistically looking one. Not both.