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That being said, I agree that it would be nice to have multiple trucks use a platform at a time when there's room for it. I think it's an issue with how the game treats 'terminals': i.e. only one vehicle can use any terminal at a time. And since we assign lines to individual terminals, I don't think the game can split them up without also splitting the capacity of the platform modules.
E.G. You have 1 platform made up of 3 10m modules. This is treated as one terminal by the game. Each terminal can only take one vehicle at a time. Now, we assign Line 1 to this terminal. Line 1 has 2 vehicles (Truck 1 and Truck 2). Say we have this platform at a ConMat Plant: the industry will thus load the terminal with ConMats to be taken by Line 1 to their destination. Truck 1 arrives to load first at the terminal. Truck 2 arrives next. Truck 2 detects the terminal is occupied by Truck 1 and so has to wait for Truck 1 to leave before it can start loading.
Now, in order for the game to allow multiple trucks to load at a time, the devs would have to split each module into its own terminal, so our platform now consists of 3 terminals. Because the game only allows lines to use one terminal at a time, we'd need three lines for each terminal, and the ConMat Plant would still allocate the ConMats to individual terminals for shipping. Not a very tidy system. So the devs would have to rewrite how the game handles cargo allocation to make a distinction between 'platforms' and 'terminals'. That is actually a lot of work because just about everything in the game interacts with the terminal system.
TLDR: It would be nice to have, but is probably too much work for the devs to implement.
edit: you can set this mod to vanilla capacity if you want.
Would be cool if the peeps in the cities would work at transportation facilities and core industries.
Tho like others said, longer station is for more capacity.
Still, being able to unload "At the end of the station" (not middle clogging potentially intersection)
and "while not in first position" would greatly helps on frequencies and loading/unloading time..
Hmm that's another issue... should unloading have a second platform on the other side for trucks? This only gives the developers more reason to find a solution that enables multi-platforms for a line in certain scenarios, such as when there are platforms on both sides of a lane/track. Of course, it's least realistic with buses.
"Truck will load/unload at the end of the truck station, not in the middle (configurable)"
This goes for trams and buses too.