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Poor drivers (maybe ask on the AMD forums),
Lack of RAM (the APU shares the much slower system RAM rather than a dedicated GPU that uses its own VRAM),
Slow GPU (listed as 7% slower than a AMD HD 7970 Mobile and 753% slower than a 2080Ti) https://www.notebookcheck.net/AMD-Radeon-RX-Vega-11-GPU.278628.0.html
(Anno 1800 gets 58fps @ 720p)
The fact it locks up Linux would suggest AMDs open source drivers are still pants? As it locks both OSs up my monies on the APU not being the best GPU for games, or a VRAM issue.
I always go dedicated, even on my laptops. nVidia and mesa drivers are good my end.
The machine has only 16 GB. Next time I play, I'll try to keep track of the TF2 RAM use, to see if that could be a problem.
I just got the usual crash using the current testing version of TF2 on Windows. At the time of the crash there were still 7 GB of free RAM.
P.S.: I don't see any indication of a problem in stdout.txt either.
I would test running the game with no mods and try running a different game and see if you have issues.
I run without mods. While I have not tried a different game on Windows 10 on that system yet, various stress-tests (e.g. prime95, Furmark) work fine.
Which other game(s) would you recommend for testing? It probably should be one game that uses OpenGl 4.x (so it is likely to also crash if the bug is in the graphics driver) and a DirectX one (so it is likely to crash if it is a hardware issue, but unlikely to crash if it is an OpenGl driver issue).
GPU weakness should not result in crashes anyway, just in low framerates (from the release notes we can see that the devs even support Intel integrated HD graphis, and fix bugs affecting them, even though they are far below minimum requirements - which makes a lot of sense, after all a bug in the game is a bug in the game, and even when it can only be reproduced on Intel HD today, it might crash the next driver for some other GPU tomorrow).
Who uses APU.. c'mon man.. calm yoursel'
I use Ryzen 1600x Cpu.. :)
And I do get the odd ctd.. No idea what's causing it, feels like something specific ingame.. as on the occasions it's crashed, restarting pc, reloading game it often crash again, at roughly the same point.
I've played many games, where it's never crashed.. so, I dunno.. could be the cpu or the game.
Of course, now I have no idea what to do now (I already took apart the system and reassembled it, to ensure that there is no unrelaiable connection or bad thermal paste). I guess the only way would be to replace components one by one, but that would require a full second set of components.
Since I rememebr some people having problems only when using HDMI on their integrated graphics, I did the 1920x1080 tests using DVI instead of HDMI (which I used for the 2560x1080 tests).
Then I would say, try testing one stick of memory in each slot of the motherboard. Then test the other stick of memory. If both stick crash in all memory slots this will rule out the motherboard dimm slots and the memory.
If that doesn't work then I think you will need to get a second hand GPU to test. Anything you can find from the last 10 years will be fine. Install that and try running unigine again.
The BIOS is the latest and at factory setting with one exception: For the RAM I've tried both the default and the XMP. The computer is noticeably faster with XMP, but crashes either way (at least in Transport Fever, haven't tried Unigine benchmark without XMP yet, but prime95 also works either way).
I'll try the single stick / DIMM idea, but have little hope: If this was a RAM problem, it probably would have shown up in prime95 or during other use.
From what I experienced so far, apparently only heavy graphics use for a substantial amount of time willn trigger the issue (and then not all types of graphics - Furmark apparently doesn't trigger the bug).
Indeed I only see the crash with one of the two modules (no matter which slot the module is in). The other module seems to work in either slot.
So I guess the module is faulty or there is a compability issue. Both modules are Corsair CMK16GX4M2B3200C16, which are not in the list of supported modules for my mainboard (but other CMK16GX4M2B3xxxCxx modules are).
P.S.: Annoyingly, a crash of Citites:Skylines on GNU/Linux yesterday left the btrfs filesystem in a broken state that I could not recover from. I guess I'll reinstall with just the working module.
Transport Fever 2 works well on Ryzen APUs. I am able to play without encountering any technical issues. Performance is fine, too.