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Really most of these issues are caused by road truck stations or train stations not having catchment because they are not actually connected to the road network .
Consumers are shipping zero. So I guess I got paid to deliver the logs to the factory, but the planks were already sold?
This seems different from TF1; I think they did not get produced at all unless the player had a consumer down the line. I think I like this new way of doing it better; in theory anyway.
The train station is connected to the road, and the factory is in the station's catchment area. So I guess I'm wondering how I can keep the factory from selling the planks to another party and instead place them on my station's platform...
Thanks for your help. -Scott
Then the second bar "shipment" is where it often fails, it tells you how many consumers are connected through an ACTIVE line. The line has to be established with actual vehicles assigned!
- If no line with vehicles is established, the factory will not see the consumers and wont start to fill the station.
- If a line is established, the problem could be connectivity. If you select the station and the factory or the consumers are not highlighted, then it is either out of catchment range or it is not properly connected, often through small height issues. Then you can try to expand the road next to it, or add abuilding to the station, move it a bit closer etc.
- If all of this fails, maybe you assigned a wrong vehicle type or encountered an actual bug ;)