Transport Fever 2

Transport Fever 2

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jhughes Dec 19, 2019 @ 4:20pm
6 industry inputs per city
For those of you who have to have more than 2 industry inputs per city .. your mod is now available. I tested it .. it works:

https://steamcommunity.com/sharedfiles/filedetails/?id=1940437537

It only shows 2 industires per city in 'Zoomed out Map Mode' .. but all 6 are excepted for each city.
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Showing 1-8 of 8 comments
BlackD Dec 19, 2019 @ 4:24pm 
:lunar2019shockedpig: :cozyspaceengineersc:
canophone Dec 19, 2019 @ 4:35pm 
It might make the most sense on smaller maps.. On larger maps, there are too many industries for multiple cargo inputs per city to make sense.
jhughes Dec 19, 2019 @ 5:14pm 
Originally posted by canophone:
It might make the most sense on smaller maps.. On larger maps, there are too many industries for multiple cargo inputs per city to make sense.
I have not played a full EPEC type game with the mod enabled. Now that the industries are limited to 200/400 for each producer, many more will need to be involved to to play those types of scenarios. I just wanted to point out it exists for people who just 'have to have it this way' or they feel cheated.

I personally think 2 per city is more fun and more challenging.. but that's just me.
Last edited by jhughes; Dec 19, 2019 @ 5:16pm
Kedryn Dec 19, 2019 @ 6:03pm 
I mostly liked having more because I liked having a reason to do this: https://i.imgur.com/r5Ba462.png

Now, no city needs more than two cargo terminals which is just... easy.
𝓕𝔁 Dec 19, 2019 @ 6:10pm 
I've just uploaded an alt one to the above, which starts from 1850 with 2, then grows over time.
Approx 1920 you get 4 and 1990 you get 6.

https://steamcommunity.com/sharedfiles/filedetails/?id=1940838524
Seftak Dec 19, 2019 @ 6:18pm 
Originally posted by FxUK:
I've just uploaded an alt one to the above, which starts from 1850 with 2, then grows over time.
Approx 1920 you get 4 and 1990 you get 6.

https://steamcommunity.com/sharedfiles/filedetails/?id=1940838524
I'd prefer one related to city size / growth. The more a city grows and gets more industrial and business buildings, more varied are the needs. But this one seems interesting too.
𝓕𝔁 Dec 19, 2019 @ 6:18pm 
Yes, I would also. Unfortunately, I cannot find a way to do this at the moment :(
So, this was a compromise.
Last edited by 𝓕𝔁; Dec 19, 2019 @ 6:19pm
canophone Dec 19, 2019 @ 6:23pm 
Originally posted by Seftak:
Originally posted by FxUK:
I've just uploaded an alt one to the above, which starts from 1850 with 2, then grows over time.
Approx 1920 you get 4 and 1990 you get 6.

https://steamcommunity.com/sharedfiles/filedetails/?id=1940838524
I'd prefer one related to city size / growth. The more a city grows and gets more industrial and business buildings, more varied are the needs. But this one seems interesting too.

Presumably more cargo goods means more 100% growth. So, 100% supply of 6 goods means 1000% above the 1200 maximum initial target, with the transport bonuses.
Last edited by canophone; Dec 19, 2019 @ 6:24pm
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Date Posted: Dec 19, 2019 @ 4:20pm
Posts: 8