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In my opinion that's not what this game is about. This sort of game isn't about 'beating' a boss (or anyone else), it's about solving resource problems and creating something that works beautifully.
If you want to compare successes just create a profit leaderboard on some 'bragging rights' forum or share save games with your mates
To think, some games do even have Steam leaderboards! It could be worth looking into for campaign mission scripts.
So if you really want multiplayer don't do what SC5 did Please. it could work though. But a multiplayer option could possibly work it would be like sharing a saved game with a friend and you and them work together to build up a network each one focuses on a diffrent aspect. How ever I think playing against AI in these games would be far more easier to do.and people can edit the AI scripts all they want.
Its because of the old days of Railroad Tycoon 2 and 3 where multiplayer was core to those games. the dramatic competition and the ability to use the stock market to affect the growth or demise of your opponents company as much as your own (or your own personal pocket book) defined the genre. No other Transport Tycoon game has come close. Its just that we want to see that amazing gameplay option brought to Transport Fever because TF is clearly the king Transport Tycoon game right now and Competitive Multiplayer and Stock Market would only improve upon the experience. I don't want to force Multiplayer on those who want the current TF experience, but we want the option to introduce the difficulty of the economic simulation to be pushed to its limits by competition.
I enjoy building my network at MY own pace without pressures from others.
I don't mind a good Player vs multiple AI so long as it is done at least as good as RRT does it. As I would enjoy the corporate takeovers and co-op scenarios in that game.
Incidentally I never used MP with other players in RRT [was that even possible?]
I accept people have opinions and opinions differ but I don't understand the apparent general obsession to make every game multiplayer. MP play is not always necessary, welcome or suited to a game and Transport Fever is very much a single player experience.
Would it ever work as multiplayer? Perhaps but I cannot see how it would add anything positive to the current design of the game.
Let the devs concentrate with producing the best they can for the single player experience.
Correction... it defined *a* genre. A genre that Transport Fever isn't really part of.
I never even liked the Railroad Tycoon games, because they were mostly about economics, with a basic, simplified rail-network element. Transport Fever isn't really about economics, it's about engineering.
Admittedly, Transport Tycoon (which 'Fever is at least somewhat inspired by) had both AI and multiplayer, but the AI was garbage - largely just making the game annoying, and nobody really ever played it multiplayer. Urban Games just cut the cr** and didn't waste time and resources implementing features that would limit the scope of the design and ultimately make for a worse game.
If you want the king of multiplayer economic skirmish - try Offworld Trading Company. You can buy up shares in your opponents to your heart's content, and it's very much the core of the game design. It's set on Mars, sure, but it's still closer to Railroad Tycoon than Transport Fever is ever likely to be.
There's all sorts of games around to suit almost every need so why try to cram everything into every game?
Transport Fever has an economic element which is fine for a transport builder but it's certainly not the core of the game. They could indeed bolster that side of the game challenge, such as adding company-owned industries or satisfaction based town demand or supply, and that might be what they're doing with the announced "Dynamic economy and city simulation".
If a capitalist tycoon challenge is what you're looking for why does it need to be inelegantly forced into a perfectly well defined transport builder that has already provided us with 100s and 1000s of hours of entertainment?