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- MANY performance optimizations - fewer calculations, less frequent updates where possible, etc.
- Further ragdoll improvements
- Added custom shaders options - BATIM, noir, darkness
- Added stupid ragdolls option for fun
- Corrected FoV lock shimmering bug and other logic - no more FoV values fighting one another at certain frame rates
- Flow ability improved - if timed right, you can use it to negate fall damage
Stupid ragdolls is the best addition so far, IMO.
This will be the final major update. I will be playing the game and moving on to other games. I may revisit BATIM to give it a better mod, but likely won't go into as much detail as this one. If people report problems or have an interesting request, I will revisit this one, but for now 1.4 is the final version.
I'm actually thinking I am going to get into game development in my spare time. I had a lot of fun and learned a lot of things doing this.
You the MVP.....
I am rewriting this one from scratch to be more efficient, but it should work just fine. I also have a version for the original game that I am rewriting and that one should be done before I get back to finishing this one.
Just posted a brand new version. It's a complete rewrite from scratch and adds a few features:
- Surround sound options
- Crosshair scale and opacity
- Option to scale Bendy's aggressiveness
https://www.nexusmods.com/bendyandtheinkmachine/mods/2
Thanks to everyone for checking it out.