Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Deconstruct everything doesn't work.
Others untested for me.
Skip intro works
Deconstruct everything doesn't work
Improved scoop doesn't seem to work
Improved shield dunno, couldn't notice
8 player crew did not work (huge, huge letdown)
Just gotta have patience. Mods are great, but it's also good for the base game to improve and evolve.
From my perspective, it's pretty easy to get 5-6 people involved in the Destroyer, but not until you've gotten enough loot to do so. Other unfortunate bit about that is that looting seems to have gotten a significant nerf this update, which I'm hoping that the mods will help resolve.
It's a shame that the modding community is so small for this game at current. This game has been flying under a lot of peoples' radar which I feel has been artificially limiting its growth.
Also one of the destroyers comes with 3 cannons, so out the gate you can already occupy 5 people (3 gunners 1 engineer 1 pilot). It's the one we usually use.
I recommend avoiding Overwolf and Thunderstore mod manager. (bloatware)
Do you know that the base game now supports 6 people? If there are 6 of you, there's no need to wait for the mod to be fixed.
Yeah, and if you go with the Broadside loadout (so the energy consumption of the weapons is managable), you can install a 4th weapon right at start (there's a Benediction crate on the shelf).