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Salvage missions for example state they require EVA - they do not.
All you do is blow up floating cargo crates and scoop up the loot.
Until you have the skill points to quickly EVA, avoid DOWNLOAD and RAID missions.
You will spend too much time away from the ship.
Until you have upgraded weapons, I would also avoid AMBUSH (Freighter Ambush) and ESCORT missions. For Freighter Ambush, you will take a significant amount of damage trying to fight it. It's possible, but not a good trade-off in hull damage. Escort Missions require you to be fast and clear out enemies as quickly as possible before they start blowing up your allies, but with starter guns, it is very difficult to blow up Bombers before they get a chance to fire.
Skill Points wise, I have spec'd about 50/50 into Pilot and Scav.
This is what it looks like right now:
https://steamcommunity.com/sharedfiles/filedetails/?id=3396178031
This loadout allows me to quickly EVA, while also having everything important in the pilot tree to have the best possible manuverability, speed, and long lasting boosts.
I personally also like to have the Scanning Specialist, as that allows me to scan faster and from much further away.
One other question also. I started out as a gunner with my friend and thats the class I have been upgrading. But hen I run solo I obviously have to pilot the ship. Does my gunner class bleed over to the brain guns when I am solo playing as pilot of how does this work and whats best class hen running solo to run as?
Thanks! Be back in few
If you are in the pilot seat, only your pilot related skills will apply.
Investing into Gunner when playing solo using AI guns is a waste.
Does it cost to respect skills like some games or is it free? If so is it in game currency or premium???
Points spent can be refunded whenever.
How is it I change classes without having to refund and respect all my points??
If I understand this right the A, B, C, D lets you have various load outs so I assume this is how the classes are specked without having to refund the points spent lets say for example in load out A
https://steamcommunity.com/sharedfiles/filedetails/?id=3396178031
I noticed in this load out you have skill in each class given points.
Ho is it you change between the scavenger and Pilot for instance? When I am at the base console looking at my skills in save load out A I can't change to a different class in A ithout removing all the skill points out of in my case Gunner. I can add skill points to any class but it won't let me set say Pilot as my active class for load out A.
So how do you change to a different class in A without having to remove skill points?
I think this is my confusion as like I was saying earlier only way I can see to change to a different class is to either remove skill points in A and redistribute then in A or to have each class as the active one under each load out
A = Gunner
B = Pilot
C = Engineer
D = Scavenger
I would like to be able to swap classes under A without the hassle of re-specking things!
Other than that, you are free to put your skill points in any of the skill trees regardless of your main ability.
I don't change between scav and pilot, I ONLY have the Scav Grapple, I don't have the Pilot Shield Ability. I can still spend skill points in other trees.
Sorry this parts just so confusing for a newbie
No, you have to be in the Hub to change classes or change skill points, you can't do it if you join a match that is already in progress.