Void Crew

Void Crew

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[ExT] ExtraTIZ Nov 21, 2024 @ 9:54pm
Way to Hard on Normal
Just started playing with my crew. 3 of us. The level of difficulty makes the game very unfun. It needs an Easy mode if you think this level is normal.
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Showing 1-15 of 18 comments
Vesever Nov 22, 2024 @ 7:00am 
Did you perhaps choose a mission that was higher than normal?

My group of friends and I started recently as well and while there is a bit of a learning period, once you understand the mechanics things are fine.

The game will be hard to begin with until you gain some levels and place points in your skill tree. Don't worry about finishing the full path and boss to start. Instead try to finish one or two missions and then choose to exit to gain your full experience to help level up your characters.

The game gets MUCH easier once everyone has some levels as the boosts you get are quite large. Also try to ensure everyone is focused on a specific role. Feel free to switch those roles up between runs as respeccing is free (as of time of this post that is)!
Nimitz Nov 24, 2024 @ 11:04am 
You need to get the lvl 16 really fast to craft mk3 mod and the upgrader. You can play without that, but you need some knowledge to choose wisely your reward for missions.
PhilipWiseman Nov 25, 2024 @ 10:11am 
its rougelite so its get harder and harder
ArSo Nov 25, 2024 @ 11:01am 
Originally posted by Vesever:
Did you perhaps choose a mission that was higher than normal?

My group of friends and I started recently as well and while there is a bit of a learning period, once you understand the mechanics things are fine.

The game will be hard to begin with until you gain some levels and place points in your skill tree. Don't worry about finishing the full path and boss to start. Instead try to finish one or two missions and then choose to exit to gain your full experience to help level up your characters.

The game gets MUCH easier once everyone has some levels as the boosts you get are quite large. Also try to ensure everyone is focused on a specific role. Feel free to switch those roles up between runs as respeccing is free (as of time of this post that is)!

what do you mean choose exit to gain full exp? do you get more exp if you somehow exit then if you fail ?
Zaidah Nov 25, 2024 @ 11:09am 
Originally posted by ArSo:
Originally posted by Vesever:
Did you perhaps choose a mission that was higher than normal?

My group of friends and I started recently as well and while there is a bit of a learning period, once you understand the mechanics things are fine.

The game will be hard to begin with until you gain some levels and place points in your skill tree. Don't worry about finishing the full path and boss to start. Instead try to finish one or two missions and then choose to exit to gain your full experience to help level up your characters.

The game gets MUCH easier once everyone has some levels as the boosts you get are quite large. Also try to ensure everyone is focused on a specific role. Feel free to switch those roles up between runs as respeccing is free (as of time of this post that is)!

what do you mean choose exit to gain full exp? do you get more exp if you somehow exit then if you fail ?
If you end the run alive, the alloy's value of your ship (modules level, mods, spare alloys...) is converted into xp, which can be quite substential after many missions.
[ExT] ExtraTIZ Nov 25, 2024 @ 11:05pm 
They were only Normal Missions. But not fun because of the difficulty Level, with 3 new players. I know you grizzled vets will think that its fine, but for 3 new players it is punishing.
Special Ed Forces Nov 26, 2024 @ 9:26pm 
Originally posted by ExT ExtraTIZ:
They were only Normal Missions. But not fun because of the difficulty Level, with 3 new players. I know you grizzled vets will think that its fine, but for 3 new players it is punishing.
This game is designed to level up and move up into the difficulties. You can easily level by doing a few missions or do an Endless Pilgrimage, do a couple easy missions and get out. Salvage missions are easy to do, Downloads are easy, to a degree the strikes are easy if you coordinate.

I played a mission with a level 4, 18, and two max levels and we did 17 missions total. Netted us 18k xp and the Level 4 skyrocketed to level 13 from that one play through.

If you are genuinely just dying that quick, it seems the filter is in effect. Try joining some other games and get some levels so you can get more gene points to make missions easier. As long as you aren't trolling or throwing the game, people do not mind low levels joining. I haven't seen a single game that hasn't been chill.
Alistair MacBain Nov 27, 2024 @ 12:50am 
Another tip. Dont use the rookie loadout. Benediction cannons are trash.
Did that one yesterday with 4 players due to it being the loadout challenge. God was that awful. Confessor is only marginally better. A accuracy mod helps that a bid but its still not great.
We usually aim for a litany minigun. You need a bid of practice to only shoot bursts but that thing is so much better.
Remember a dead enemy cant shoot back and thats the thing with benedictions. They just dont do damage. Add to that they overheat easily and you have a big issue with those.

After the run with the rookie loadout we did another one with a broadside loadout and the difference was immense. Where before the start was tedious and lost us quite some hp now we actually had something to fight back.
My buddy and I just started playing.
We're old head hardcore gamers, me from space fight games, Armored Core and Dark Souls, him from FPS and resource management games, both of us playing stuff like Sea of Thieves, Elite Dangerous, extraction games, etc.
While we're competent at this genre, the starter ships are essentially trash against anything more than the basic fighters, and we can't complete any missions because enemy waves begin as the last one ends, without any pause in between. First mission (all missions Normal Difficulty), we were up against a colossal ship that had shields we couldn't get through. We couldn't make any new weapons or modules because it said the crate rarity was too low.
Second mission, we tried to do a repair mission. We managed to escape without anything. It doesn't look like we're getting any XP from anything.
lnomsim Mar 17 @ 9:15am 
Originally posted by Starbeanz:
My buddy and I just started playing.
We're old head hardcore gamers, me from space fight games, Armored Core and Dark Souls, him from FPS and resource management games, both of us playing stuff like Sea of Thieves, Elite Dangerous, extraction games, etc.
While we're competent at this genre, the starter ships are essentially trash against anything more than the basic fighters, and we can't complete any missions because enemy waves begin as the last one ends, without any pause in between. First mission (all missions Normal Difficulty), we were up against a colossal ship that had shields we couldn't get through. We couldn't make any new weapons or modules because it said the crate rarity was too low.
Second mission, we tried to do a repair mission. We managed to escape without anything. It doesn't look like we're getting any XP from anything.
We had the same experience, but we have been playingfor two days now, and it's getting easier.

As some have said above, if you think you won't survive the next mission, go back to the base.

More XP=more leves=more gene traits (you'll need these)=new ships loadout (you'll need these too)

In the first few missions, you'll caugh blood.

But now, even with a crew of 2, we can reach the boss, not win against it, but least reach it, and with a crew of 4, we can win against the interdiction.
EmuLegs Mar 17 @ 3:01pm 
Originally posted by ExT ExtraTIZ:
They were only Normal Missions. But not fun because of the difficulty Level, with 3 new players. I know you grizzled vets will think that its fine, but for 3 new players it is punishing.
Day one of play is a little harder because you need to learn a lot of stuff, but I have only had the game for 6 days now and normally can't get 3 people to play at the same time so running in a crew of 1 or 2 players, there is a lot of smaller tricks you can use to help you improve, the most important is finding out what is going wrong, my friend ... isn't a good pilot lol (for instants)

if you want another new player to drop by and give you a hand, feel free to add me ^_^
My play time is around >6pm Brisbane, Australia ^_^
I'll pitch in, if anybody wants to learn I'm game. I got about 110 hours or so in the game and I've seen and done almost everything in the game.
They are about to rework difficulty scaling. A new group, or even a group of 3 with one newbie can be rough especially if you get bad missions. I'm waiting until the rework to try again.
I agree its way too hard on normal, I got my ass kicked ont eh 1st mission, I play solo, and its way too hard for solo, Please adjust it
Originally posted by Dovahkiin:
I agree its way too hard on normal, I got my ass kicked ont eh 1st mission, I play solo, and its way too hard for solo, Please adjust it
Wdym it's too hard for solo, I keep going on runs where I consistently beat bosses SOLO
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