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Warping into a new area also allows this often, as enemies won't be near your warp-in point so you can take some time to clean up before moving onto the objective. Some areas have derelict wrecks and stations you can visit and loot at the start of an objective without any enemies bothering you.
And lastly, you can organize your loot during a void tunnel and craft things. You won't be able to repair the hull from the outside though, and there's a risk of being interdicted (yanked out of void by an enemy ship you have to destroy to escape).
If you have 4 people, one player should be able to keep up with loot and crafting while engaged in hostilities without too much difficulty. (Even on the Destroyer)
With 3 people, you have to be a bit more selective. One player should be dedicated to handling the loot scoop when it gets full, taking care of repairs and ammo/power cells. They can pop into a turret when needed.
With 2 people, it gets a lot more tricky. However, you can cheat a bit... The pilot can go into cruise mode and jump out of their seat to clear the loot scoop. If you have AI turrets, then the 2nd player can do this instead.
Solo... I don't recommend soloing this game, but it can be done. AI turrets and cruise mode are your friend. You can also hide the ship behind large debris objects or space stations.
A couple of tricks...
- You can always unload the loot scoop and drop items on the floor if you're in a rush.
- Get the mod that lets you deconstruct everything. Move your loot scoop so that it's close to storage.
- Pilot can use cruise mode ('z' key by default) and jump out of their chair for a few seconds.
If you want to be extra, and if you have the hands and or power, you can activate the scoop to pickup items mid fight. This is regular practice for my crew. En Route to an item I'll Signal whoever is the engineer to turn on the scoop(often overdrawing us on the reactor but that's fine if it's only for a little bit). When in position I'll activate both my shield power and a boost. The pilot shield ability will soak damage while we're not maneuvering that fast. The boost is so I can strafe(E or Q depending on where your scoop is on the ship) towards the item. Flying towards the item in this way usually helps the scoop pick it up faster.
When all loot is picked up I signal to the engineer that they're clear to turn off the scoop again.
I do this solo too, but only if I have enough power to just keep the scoop on 24/7
Having to constantly jump out of the pilot's chair to do EVERY task on the ship is definitely the worst part of solo. Man, I wish picking up loot beyond 3 things just shoved the "oldest" piece into the ship, to litter the floor. Also, having the scoop cost valuable power without a way to remotely adjust what devices are on just sucks for solo play. Can't flip stuff at a moment's notice and there's nobody to babysit the breakers. It's really, really painful on the frigate, with its pathetic 6 power maximum at the start.
How do you get 1 in 3 as the drop rate?
Desecration Missions ALWAYS let you pick from 3 random relics as part of the mission objective. That is excluding the reward you get for completing the mission.