Void Crew

Void Crew

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Xeen Sep 25, 2023 @ 9:54am
Flight Model and Physics
Why do we not have 6 degrees of freedom? Ok, could be a game design/engine issue? idk

Why can I not pitch my nose up or down and go where I want with main thrust?

Why... in space... are we limited to such low velocities? even 100 m/s (can top out at 97 in a frigate with genes maxed + boost + all 3 vectors of thrust) with the maximum number of tricks that I can throw for the highest speed is pretty damn slow when you realize that race cars on land can beat this with many more concerns than the void of space

Why is thrust vectoring cumulative in any way >< tied together with my next point/gripe:

Granted using smaller thrusters would take longer, but why are lateral/vertical thrusts speeds limited to a portion of forward speed?

none of this makes any sense

And don't get me started on the horrible collision model and fidelity. 100m gap and get stuck on things, not even recoiling from them, which would at least be somewhat acceptable
Last edited by Xeen; Sep 25, 2023 @ 10:29am
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Showing 1-11 of 11 comments
Prestidigination Sep 25, 2023 @ 10:27am 
generally agreed on the 6 DoF. Until we have that I'm piloting a submarine, not a spaceship.
Ataxio Sep 25, 2023 @ 10:50am 
Design limitations, overall scope and scale of the game, difficulty in implementation, desire to simplify things for a wider audience.

Any of the above could be applicable. While I would like to see more of a space sim, it's likely been made this way to simplify things and give a more arcade feeling over a simulator.

Not evrey game needs to be star citizen ect.
Xeen Sep 25, 2023 @ 10:56am 
Originally posted by Ataxio:
Design limitations, overall scope and scale of the game, difficulty in implementation, desire to simplify things for a wider audience.

Any of the above could be applicable. While I would like to see more of a space sim, it's likely been made this way to simplify things and give a more arcade feeling over a simulator.

Not evrey game needs to be star citizen ect.

Never said anything about star citizen, just being realistic.

Remove the speed limits, and pitching motion on vertical thrust, just have it so that you take longer time to reach whatever the maximum speed is based on which thruster set you are using and raise the speed limit or reduce the distance to objectives. These ships travel way too slow for no good reason >< 200 m/s would be fine with having to travel 7k to get to an objective, 50m/s is painful

Or some kind of short-jump or linear travel only with very restricted maneuvering and raised speed cap would work.

Tons of useless open space.
Last edited by Xeen; Sep 25, 2023 @ 10:58am
>< V >< Sep 25, 2023 @ 1:49pm 
There is no roll or pitch and the speed is basically irrelevant. Increasing the speed will just be compensated by increased distances and the time to travel will not change.

If you really wanted the physics of space, then you should be complaining about the common tactic of violating conservation of momentum in most space games. Where there is some magical frictional force that always reduces motion that is not directed outward from the front of the ship, commonly called "flight assistance." This is more akin to driving a car, where the friction of the pavement tries to keep the motion directed outward from the front of the car.

It would be awesome if someday they gave a toggle between flight assistance and no flight assistance. So my momentum would be coming out of the side of my ship, but I can point my ship in any direction I want without some magical frictional force reducing momentum just because my ship is not pointed in the direction of motion.
CiZerin Sep 25, 2023 @ 4:47pm 
basically submarine in liquid vacuum
Xeen Sep 26, 2023 @ 6:21am 
Originally posted by CiZerin:
basically submarine in liquid vacuum

Ahh, the 'thick space soup' flight model
MOLTAR Oct 30, 2023 @ 8:23pm 
Please add 6DOF!
Smurff-a-thon2k Oct 30, 2023 @ 9:38pm 
yea i mean why not have the enemies just explode when you look at them too?

guy... its the game and the balance it needs...

if you can just move at light speed to out-maneuver all the enemies.... whats the point of the game

6DoF would be best, probably never going to happen, so dont bother complaining about it for another year or 2 minimum, when the thousand other bugs in the game are sorted out
>< V >< Oct 31, 2023 @ 8:26pm 
Originally posted by Smurff-a-thon2k:
yea i mean why not have the enemies just explode when you look at them too?

guy... its the game and the balance it needs...

if you can just move at light speed to out-maneuver all the enemies.... whats the point of the game

6DoF would be best, probably never going to happen, so dont bother complaining about it for another year or 2 minimum, when the thousand other bugs in the game are sorted out

This game won't make it another year.
Smurff-a-thon2k Oct 31, 2023 @ 8:41pm 
Originally posted by >< V ><:
Originally posted by Smurff-a-thon2k:
yea i mean why not have the enemies just explode when you look at them too?

guy... its the game and the balance it needs...

if you can just move at light speed to out-maneuver all the enemies.... whats the point of the game

6DoF would be best, probably never going to happen, so dont bother complaining about it for another year or 2 minimum, when the thousand other bugs in the game are sorted out

This game won't make it another year.

I'm guessing not many of your predictions come true lol?

No one can possibly guess the amount of daily players it will have in a year, but it will not be zero. With such an excellent foundation, it's very likely to have more daily players in a year from now than currently.

Sooo yea wouldn't bet on you.
Crystal Mendrilia Nov 1, 2023 @ 11:23pm 
that is one of the main complaints my friends and I have in this game. Really REALLY wish they would make it so we can, but it's understandable with how difficult it would be to program everyone on the ship like that. We are still falling through the walls and things, especially when we rub up against invisible walls around objects ... that enemy can fly through, and shoot through still....
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Date Posted: Sep 25, 2023 @ 9:54am
Posts: 11