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No, we're not talking about vsync. A no, it doesn't fix it (as has been said many times in this thread).
the animation\physics on the hands was limited and updated less frequent then the rest of the screen making it slightly jittery and nauseating if you focused on them too much.
Still kinda wondering how they did not notice this.
average 120 fps
on borderless it is way more apparent.
Fullscreen at 120hz 1920x1080 has the same issue but when i changed from fullscreen to borderless and then back to fullscreen, it improves but still relatively noticeable just not as bad
(testing was done in the hub area NOT on a ship where i found it to be at its worst)
vsync on seems to be better than off but didnt fix it entirely. no other in game settings seems to effect this.
no nvidia settings changed much if anything at all.
Boot config changes also didn't bring any noticeable change.
My only temporary improvement would be to switch between 120hz and 144hz, fullscreen and borderless. My best option was 120hz, vsync on and fullscreen. but i have to switch stuff around before it actually improves, monitor is 144hz but no matter what i did it always ran like this at the 144hz setting, 120 seemed to be much better.
borderless is also just not good, no matter what borderless ran worse and was much more noticeable no matter what. set 120hz, vsync on, fullscreen, and switch between either fullscreen to borderless, back to fullscreen. or 120hz to 144, back to 120, this brought the only noticeable improvement i could feel/see but did not FIX it entirely, its still there, just not as bad. let me know if anyone else notices improvements on their end
Ps: for me it felt like it improved from feeling like 30-35 fps to about 50-55 but regahrdless it still feels off.
When piloting or moving outside of the ship, I get another 20 fps drop.
According to Windows (10), my RAM is only 30% being used, CPU is at 60%, and GPU is at 90%. Disk Usage is a 0%
Windows 10 64-bit
I7-9700k 8 core 3.6ghz
32768 MB RAM
NVIDA GeForce RTX 2070 Super
DirectX 12
1920 x 1080 Resolution @144hz DELL S2715H
This only happens when trying to run the game at 144fps. When running it at 60fps, none of these issues are occurring.
However, it also seems like Anti-Aliasing isn't doing anything at all. No matter what settings or resolutions I change it to, corners and edges, are still very jagged looking.
As a side note, just out of curiosity, is mouse-smoothing forced on? When turning there's something ..."off" (I know that doesn't help) about how smooth the movement/view is, this is a common culprit of the problem, and there are no-ingame options to turn it off.
I have latest NVIDIA drivers.
Closing other programs doesn't change any performance behaviors in-game.
Now that I put my refresh rate to 120, the game is considerably smoother compared to 144. For fun I put the refresh to 60 and saw exactly what you were talking about with the movement. Though it was relatively smooth, I feel like I was going to chuck if I played it for any length of time. It's a weird 'swimmy' feeling (terrible explanation
I imagine the devs are knee-deep in initial bugs, etc at the moment since it is the first build in EA. That said, it would be nice if they dropped a note relatively soon that acknowledges the issue so they don't lose out on those customers that are seeing this and refunding.
Any plan to fix the horrific anti aliasing? The gameplay seemed cool but I genuinely can't play because its hard to even focus my eyes on anything as its so aggressively shimmering. Cant even see what im looking at.
Game is running on an SSD and my PC has these specs:
RTX 3070
Ryzen 5950x
64gb DDR4 ram