Inkbound

Inkbound

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Tips for Star Captain?
What are some good builds for solo &/or group play? Frostbite stacks seem to be a given, but is there anything else I should go for?

What's the general playstyle? It seems pretty supporty
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Showing 1-5 of 5 comments
Kisama Nov 8, 2023 @ 7:10am 
Just did my "no vestiges" run with Star Captain. I tend to play very heavily into drone damage and drone charges, and if you can, the upgrade called "eye of the storm" for your third skill is pretty busted.

Outside of that I like to go with one strong AOE skill and anything that will reduce cooldowns.

Eye of the storm mixed with Grim Vortex from Jinx is totally busted.
TERRANATURA Nov 8, 2023 @ 9:29am 
Originally posted by Ding Chavez:
Just did my "no vestiges" run with Star Captain. I tend to play very heavily into drone damage and drone charges, and if you can, the upgrade called "eye of the storm" for your third skill is pretty busted.

Outside of that I like to go with one strong AOE skill and anything that will reduce cooldowns.

Eye of the storm mixed with Grim Vortex from Jinx is totally busted.
Oooh I've wanted to try a drone build. I build physical damage for him right?

Eye of the storm is wiiiild
TERRANATURA Nov 8, 2023 @ 9:30am 
Originally posted by Deathtroth:
The Giant Lazer That Costs 2 Will (Third Skill) - Can Get Buuuuusted, I Was Doing 5k Damage A Cast My Last Good Run.

Stack Magic Damage And Omnidamage To Do That ;D
- Have Not Tried The Drone Build Yet, But I've Passed On Some Vestiges That Definitely Affect Drone Damage

Good Luck!
Oooh havent seen a giant laser yet

What is Omni damage? Does it do anything special?
Ananym Nov 8, 2023 @ 9:54am 
I mean they're kind of all drone builds. Whether you're doing frostbite or drone phys, you still need to up that drone count at all costs.

Omni damage is just what it sounds like, a stat that boosts both phys and mag simultaneously.
Last edited by Ananym; Nov 8, 2023 @ 9:55am
Limdood Nov 8, 2023 @ 10:14am 
- drone damage is physical, and it's only base 40 damage. Vestiges or augments that just ADD drone damage are more impactful on their own than boosting physical/omni damage.

Building pure drone is pretty awkward since getting physical damage boosts early affects ONLY drone damage, as all the damage skills of the star captain are magic. pivoting into drone damage if you get some early good vestiges/augments for it can be successful though.

- while the Cryoclasm binding of star captain is decent, it doesn't EXCEL at anything on it's own. it's damage is a bit higher than just zapping something with 2 chillazer hits. It's benefit comes in with:
1) being able to simultaneously use drone damage on many enemies at once....any AoE skill can do this though
2) stacking frostbite on the main target (only useful if you have a drafted skill that is fairly spammable and doesn't already add frostbite, otherwise your chillazer will ALSO apply frostbite just fine)
3) using some of the ascensions for silliness, like with eye of the storm

you certainly can use cryoclasm as your main nuke, but it generally takes some serious investment, to the point that other drafted nuke bindings like Jinx will easily serve you just as well. Cryoclasm does give multiple avenues to enhance it though....you can boost magic/omni damage for pure damage, or frostbite/magic/omni damage to enhance the followup hits.

- Frostbite is a "meh" damage source. With many other aspects being able to either build up power and 1-shot nuke most of the board, or apply DoT damage and them "forget" about the enemy, frostbite is an awkward mechanic that requires you to build it up like a DoT, but then also continue expending hits on the target to actually trigger it.

Luckily it synergizes well with the fact that star captain already wants magic damage, so you can build up it's power without needing to prioritize it.

- Mission leader can give some hefty benefits. It is USUALLY worth it to use mission leader before a big hit to do drone damage to everything, but if your damage is very lopsided (much more magic damage than physical), it may NOT be worth doing drone damage if it would take you out of offensive mode



Star captain is a rounded aspect that really doesn't excel at any one role, but can kinda do some of all of it. It CAN nuke, but isn't great at it. It CAN defend with mission leader and dazing augments, but isn't great at it. It CAN be fairly mobile, since it doesn't usually require repositioning yourself to do damage, but it doesn't have any movement bindings. It best excels in doing consistent, moderate damage with lots of triggers to increase that damage. MOST damage-enhancing effects will boost Star Captain's overall damage, and it can easily dabble into burn or smite as well with the aid of the several vestiges that make frost and burn damage synergize.

Any direction you choose to take Star Captain is likely to benefit it, BUT at the same time, it can be tempting to try and get ALL THE BONUSES, and fall short, leaving you with lots of tiny bonuses that don't stack up as well as if you'd prioritized a few sets more strongly.
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Date Posted: Nov 8, 2023 @ 6:37am
Posts: 5