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Although i could see a justification for it working differently.
The intended purpose of frostbite seem to be bonus damage on the next hit/ hits they take.
Which is why most sources don't give alot of frost bite. There is an artifact that give 5 when you get hit, and that would be super broke if frostbit worked how thought it did.
There is a status condtion that does work that way which is the eye one that give 50 magic dmg when the enemey is hit, it self stack one per turn and jumps to a new target when the original holder dies.
Nope. You just have 0 magic. Get more magic, and get does more dmg. Had +45 frost bite and some magic one run. And using cone of cold to put 9 stacks on them doing 345 dmg a hit.
Bleed is also triggered at end of combat with damage per stack, reducing stack by 1/2.
With the right build however, frostbite can be strong because it triggers upon each hit with another binding before they get to attack you at the end of turn. Also, it can be triggered multiple times (The 66 damage is triggered once when cast (this includes your +30), but the smaller additional per stack when you use another binding, similar to multiple stacks of Shock)
Frostbite does extra magic damage on hit with any binding and reduces the stack by 1. So if you have an ability that applies 5 frostbite and say that damage is +100 frostbite damage, that's 5 times you can hit them for +100 damage added to whatever you did. So if you hit for 50 they'd take another 100. Meaning that's 500 extra damage in a turn for basically free.
Burn and poison are very powerful there's no denying that, but the damage from them is calculated AFTER the enemy turn. Meaning you could have an enemy with 400hp and a burn doing 415, but they won't die when you end your turn.. they'll die after they attack and end theirs. With that being said, burn isn't actually as overpowered as you'd think. What is overpowered are the abilities that let you trigger burn stacks yourself.
Also, I'm pretty sure burn is fixed damage while frostbite is based on your magic damage? I can't remember though and not going to go check right now so feel free to correct me. Either way, build magic damage and your frostbite damage drastically improves. Remember that every ability power or magic power increases the damage by 10%. Just 10 magic power means you doubled your magic damage.
DoT do be kinda busted and imo frostbite could use a little love; the shield guy gets Avalanche as an ascension but not a lot rest in his kit to make use of it especially given how physical oriented he is. Otherwise i'd totally try frostbite on him again.