Inkbound

Inkbound

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Daddy.Modski May 24, 2023 @ 6:10am
Frostbite is bugged & burn is broken
Tooltips:

Frostbite
"On being hit with a binding, deal x magic damage and lose 1 stack"

Frostbite damage
"Additional frostbite damage per stack"

Unless I am reading them wrong, these tooltips imply/explain that your frostbite does more damage the more stacks it has, just like burn (which is stupid broken because of it). As of now, frostbite does the same amount of damage, regardless of the amount of stacks on enemies.

At time of writing, I have +30 frostbite damage from upgrades, an enemy with 9 stacks, and an enemy with 10 stacks, and they both take 66 frostbite damage on hit. If this is working as intended, then it is a useless ability.

Hopefully this gets fixed soon, as the only viable run strategy I have tried so far has been to stack burn as much as possible. Nothing interesting or thoughtful, legit just keep picking burn damage and burn abilities and then you win.
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Showing 1-10 of 10 comments
Xenith_Shadow May 24, 2023 @ 6:38am 
I think frostbite is working as intended.
Although i could see a justification for it working differently.
The intended purpose of frostbite seem to be bonus damage on the next hit/ hits they take.
Which is why most sources don't give alot of frost bite. There is an artifact that give 5 when you get hit, and that would be super broke if frostbit worked how thought it did.
There is a status condtion that does work that way which is the eye one that give 50 magic dmg when the enemey is hit, it self stack one per turn and jumps to a new target when the original holder dies.
Elveone May 24, 2023 @ 6:59am 
It is obviously working as intended. Frostbite deals more damage and you can trigger it multiple times in one turn unlike burn or poison for which you have to wait till next turn or use a specific ability that interacts with them. The description says "deal x amount of magic damage" and not "per stack". If it was per stack then the balancing would be completely different.
Daddy.Modski May 24, 2023 @ 7:07am 
Ah my mistake. It's just a worthless ability lol.
Tsuru May 24, 2023 @ 8:50am 
Originally posted by Daddy.Modski:
Ah my mistake. It's just a worthless ability lol.

Nope. You just have 0 magic. Get more magic, and get does more dmg. Had +45 frost bite and some magic one run. And using cone of cold to put 9 stacks on them doing 345 dmg a hit.
Void425 May 24, 2023 @ 9:06am 
Burn is triggered at end of combat giving you damage per stack, then reduce stack by 1.
Bleed is also triggered at end of combat with damage per stack, reducing stack by 1/2.

With the right build however, frostbite can be strong because it triggers upon each hit with another binding before they get to attack you at the end of turn. Also, it can be triggered multiple times (The 66 damage is triggered once when cast (this includes your +30), but the smaller additional per stack when you use another binding, similar to multiple stacks of Shock)
Pexaan May 24, 2023 @ 10:41am 
I have yet to use burn at all so I wonder how good it is, I just run pure damage and worked wonders for me. I tried frost and poison once and just wasn't fan of it mainly because i didn't know how many stacks it's gonna be to cause a fatality,
letir May 24, 2023 @ 10:45am 
Burn and poison are extremly powerful, especially if you manage to roll good. There is skills which trigger procs, or deal damage depending on the proc number.
Eventide May 24, 2023 @ 9:37pm 
Originally posted by Daddy.Modski:
Ah my mistake. It's just a worthless ability lol.
Far from worthless you just refuse to understand or admit you're wrong. Can't really tell which.

Frostbite does extra magic damage on hit with any binding and reduces the stack by 1. So if you have an ability that applies 5 frostbite and say that damage is +100 frostbite damage, that's 5 times you can hit them for +100 damage added to whatever you did. So if you hit for 50 they'd take another 100. Meaning that's 500 extra damage in a turn for basically free.

Burn and poison are very powerful there's no denying that, but the damage from them is calculated AFTER the enemy turn. Meaning you could have an enemy with 400hp and a burn doing 415, but they won't die when you end your turn.. they'll die after they attack and end theirs. With that being said, burn isn't actually as overpowered as you'd think. What is overpowered are the abilities that let you trigger burn stacks yourself.

Also, I'm pretty sure burn is fixed damage while frostbite is based on your magic damage? I can't remember though and not going to go check right now so feel free to correct me. Either way, build magic damage and your frostbite damage drastically improves. Remember that every ability power or magic power increases the damage by 10%. Just 10 magic power means you doubled your magic damage.
DoTs are too reliant on RNG. If you don't get a specific thing that lets you trigger them, you're going to end up doing something like putting an enemy in an enrage state, facetanking 20+ damage from a direct attack, then watching them die. It's much more reliable to just build into up front damage with +Physical/Magic/Power and, you know, just remove threats from the board before they get to attack.
Dwarfurious May 25, 2023 @ 10:48pm 
My burn was doing 185 dmg a turn i melted the boss in 3 turns =/ i didnt even let him burn i just hit him for 8k with the detonate smash
DoT do be kinda busted and imo frostbite could use a little love; the shield guy gets Avalanche as an ascension but not a lot rest in his kit to make use of it especially given how physical oriented he is. Otherwise i'd totally try frostbite on him again.
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Date Posted: May 24, 2023 @ 6:10am
Posts: 10