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It may take several days and it often spawns in a random spot instead of the same one, but player used resources respawn as far as I know.
Trees seem to require grass tiles and the appropriate biome in order to grow on their own, though someone please correct me if I have that mistaken. Note that the grass tiles cannot be cut with a lawnmower or else nothing will grow there.
Just the grass is required for trees to slowly spawn on it - I moved my base to a desert biome, placed down fir grass seeds all over and am getting pine trees spawning. This also works for the grass-specific flowers and (in the case of tropical grass) bushes and ferns etc.
Quartz doesn't. I haven't seen a Quartz node since Y1 Autumn, and i"m currently in Y2 Summer.
Thanks for the response, @Grishord. I was able to confirm this both testing in game for 3 years and then following up with the dev for confirmation (that quartz does not currently re-spawn as its own resource).
In the next major update, you should be able to get quartz in the deep mine. Until then, the only way to obtain it once you have mined it all, is through RNG such as quarries, and rocks that sometimes spawn with them.
Happy mining!
can please someone actually informed how this game is programmed answer
+1
I would say ground dictates the biomes:
Example: When you replace any ground with mud from mangroves, the mangroves start to spawn there..
That's correct that the ground (tile) determines what can grow on top of it.
Some things like deposits will not if you dig up the dirt or replace it with something else. So I stopped using metal detecting or even digging up those spots.