Dinkum
Jay Nov 29, 2023 @ 9:16am
Am I the only one dissappointed in this update?
First off... yes, I know it's a free update, indie dev, blah blah blah.

However, I feel like the effort put into some things in this update could have been put better elsewhere. The first thing my GF and I said when we got off the blimp at the Island Reef for the first time is "Huh... this looks almost the same as the home island."

With the exception of a few trees and flowers, all of the assets are reused/reskinned/recolored. No ores to mine for, no creatures to fight other than alpha shark, and a meager number of fish and bugs to catch. It was just plain boring. Every cooler had the same beach chairs, frisbees, and paint in it. Who needs 300 beach chairs?!!?! We spent a combined 130 keys to run around digging up mostly the same garbage loot that we could have gotten for half the keys in the deep mine and undergrove. I don't know why this game thinks that people need multiple hundreds of paint buckets.

Oh, and cool, we get new pineapples and beets.... but surprise, neither of them have any recipe uses. They can't even be grilled into a decent version of themselves.

I dunno... I was hoping that this new update would add another hundred or two hours of gameplay for me. Unfortunately, it just seems a bit pointless.
Last edited by Jay; Nov 29, 2023 @ 9:18am
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Showing 16-27 of 27 comments
Jay Dec 13, 2023 @ 8:14pm 
Originally posted by 100% Recycled Awesome:
Huh? Your map should easily have 15-20 iron ore nodes a day once you unlock the last mining license.

144 quarries is a huge amount. Most people don't even have 10% of that.

Second, you're ignoring the exponential factor here. The more quarries you build, the faster you get iron. It's not a linear progression, but an exponential one.

Also, the Island Reef does have ore. It's in the big rocks in the ocean. But why would anyone bother to get ore from the Island Reef when the chests and coolers eat up so much inventory space?

Huh? = Your map will have zero to few until your mining license level gets maxxed... so considering you spend a large portion of the early to mid-game NOT having maxed mining license, especially since the commenter doesn't plan to use the deep mines at all, and therefore wouldn't really need it, I settled on an average of 5 a day. And yes, 144 quarries is a dumb amount. I am not the one who claimed they would rely on a "large field of quarries" instead of going to the mines.

And It's not contextually "exponential"... The quarries can bring up SEVEN different items... copper, tin, barrels, bins, quartz, opals, and of course iron. So unless you are counting tiny incremental decimal exponents like 1^1.13, then no. At the very least, it's negligible at the slow rate you would have to build quarries because you never use the mines.
Originally posted by Jay:
Huh? = Your map will have zero to few until your mining license level gets maxxed... so considering you spend a large portion of the early to mid-game NOT having maxed mining license,

If you walk around your map and hit the nodes, you can max out your mining relatively quickly. You just have to explore.

And It's not contextually "exponential"... The quarries can bring up SEVEN different items... copper, tin, barrels, bins, quartz, opals, and of course iron.

This is rather a foolish argument. The spawn rate for opal is incredibly low and bins are low as well. It's more like copper, tin, barrels, and iron, with the occasional quartz, and rarer bin and even rarer opal. My point is that once you have a few quarries going, they generate a decent amount of iron over time. That iron builds more quarries and the rate of iron generation expands. Your original argument was dumb because it assumed a linear progression, your argument now is dumb because it ignores the actual spawn rates.
Jay Dec 14, 2023 @ 9:22am 
Originally posted by 100% Recycled Awesome:

This is rather a foolish argument. The spawn rate for opal is incredibly low and bins are low as well. It's more like copper, tin, barrels, and iron, with the occasional quartz, and rarer bin and even rarer opal. My point is that once you have a few quarries going, they generate a decent amount of iron over time. That iron builds more quarries and the rate of iron generation expands. Your original argument was dumb because it assumed a linear progression, your argument now is dumb because it ignores the actual spawn rates.

To a hammer, the whole world is a nail. Of course the argument seems dumb looking through the lens of your low comprehension level. You are literally arguing that there is a material difference between each quarry providing 1^1.13 versus 1^1.19, because of a difference in drop rate for specific ores. You have no idea what that drop rate is... you just want to argue about it. You completely ignore your own fallacy of estimating 20 ores per day, which doesn't happen until max mining level.

So, since you just want to try to pick at words instead of turn the logic switch in your brain on, I will unsub to this conversation, and never see whatever angry and dumb response you come up with. I will have the last word.

And those last words are... "U no can maths gud."
Originally posted by Jay:
. You have no idea what that drop rate is

Actually we know what the spawn rates are.It's been disclosed on the discord. Why do you think the educated people are arguing you are wrong? Because we've seen the actual data. You haven't and nor do you care.

The disclosed recycling bins and Opal spawn rates are so low that they may as well be ignored in the equation. Quartz is also significantly less than the other four. Your math is simply wrong because you aren't incorporating actual spawn rates. Furthermore, if opals spawned so regularly, why are so many people asking how to get them? You don't seem like you incorporate actual thinking into your posts. You just want to complain.

Your entire post is based on ignorance.
Last edited by 100% Recycled Awesome; Dec 14, 2023 @ 10:14am
Kythan Dec 14, 2023 @ 11:19am 
I've been in the mines only a handful of times. As in 5 or less in this save. I've got so much iron ore from my quarries (about 10) and just from cruising around in my helicopter mining that I haven't even bothered to refine most of it. And I'll freely admit that I'm a lazy slacker; my core softened to absolutely squishy long before Dinkum.

If you are having a difficulty that many other people are not not, I'd say that's a you problem.
Bernd das Brot Dec 14, 2023 @ 11:47am 
stopped reading after the first sentence. disrespectful and ungrateful af
dollars202 Dec 15, 2023 @ 12:40am 
So lets get this straight; You are only upset by one update not the game as it is and other updates met with your approval if you are just upset this time or is it a pattern of updates? I'm going to tell you right now not every update is going to be god's gift to you. You should feel lucky if only one update in an early access game is disappointing.

It's early access.

Sometimes there are things the Dev wants in the game that others may not like as much but it's important to their vision and may be important to you down the line without knowing the Dev's vision. This Dev obviously spends a lot of time and could probably justify just stopping development at this time for the price point he sells the game for.

The question you should be asking is the dev continuing to release stuff while trying to make sure your islands can continue to function without a wipe of your save. If the answer is yes you should be happy, early access is going as planned and if there is something else you'd like to see in game you should state what that is and how'd you'd like it implimented.
Last edited by dollars202; Dec 15, 2023 @ 12:41am
Shiya64 Dec 15, 2023 @ 6:29am 
endgame Mines are still hot garbage even with mods. So. yeah.
Update is... alright I guess. and dev STILL hasn't fixed the controller aiming settings for inverting, so.

Maybe a mod will eventually fix THAT too, who knows.
¯\_(ツ)_/¯

This game could be so much better, but it's not going to be because dev is hiding on discord surrounding by worshipers who will shut down even the SLIGHTEST criticism.
Last edited by Shiya64; Dec 15, 2023 @ 6:32am
Azyh Dec 15, 2023 @ 3:26pm 
Pretty sure he reads these forums, he may not post here but feel free to give all your suggestions in the suggestion section.

I apologise if I am coming off as a worshipper - I guess i am bias playing it for over 2000 hours.

But truly discourse should be encouraged and I feel it is important to hear all points of view.
Anything you have to say, should be said and heard.

Keep it clean and calm and polite

Happy to hear anyone out and always happy to understand other points of view.
Kythan Dec 16, 2023 @ 8:28am 
Shiya64, what you're not getting is that some people -- me, for instance -- like the game. We bought it because it was something that looked like fun, and it has been fun. We didn't buy it because it "could be so much better." We bought it because it was good, or what we consider to be good, right now.

If you buy a game, any game, whether it's a passion project from a lone developer or a AAA game from the biggest company in the business, because you expect it to turn into a different game, you're almost guaranteed to be disappointed. It might not change at all. It might change in ways that you don't like. It might change in ways that make other people happier, but not you. Counting on that change is a recipe for failure.

I've played games that changed out of recognition. They became not-fun. But at least I had fun while it lasted, instead of playing a not-fun game and hoping (or demanding) that it would become fun at some future time.
Last edited by Kythan; Dec 17, 2023 @ 4:45pm
Zenchance Dec 17, 2023 @ 12:53pm 
Originally posted by Jay:
Originally posted by Zenchance:
I LOVE the new stuff. Just what I wanted, and I don't ever hafta go into the mines to get there, just buy a ticket, rather than go below to collect rubies, and run from predators the whole time. When did the mines have 100's of hours of game play anyway? That's not even a fair comparison. This is perfect for the laid back players who don't want to run around in the dark any more than they have to. Just say'n.

Is it really "perfect for laid back players?" Where are you going to get the massive amounts of ores you need for progress, since your "perfect" reef doesn't have any? Ah yes... you still have to go into the mines.

Yes, it's perfect for laid back players. And, no, I don't "have to" go into the mines any more than I want to. The Reef doesn't need tons of ore, it's only available on in game Sundays, anyway, yes, just on SUNDAYS, laid back, relaxed, lazy day. If you want "tons of ore", the mines are available 7 days a week in game.
Garry BC Dec 20, 2023 @ 3:53am 
Cool down everyone. Lay back and admire the effort put into this brill relaxing play time. Look at the game play of others and get your imagination flowing. Totally agree with MrsMarchombre's comments 29th November.
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Date Posted: Nov 29, 2023 @ 9:16am
Posts: 27