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Huh? = Your map will have zero to few until your mining license level gets maxxed... so considering you spend a large portion of the early to mid-game NOT having maxed mining license, especially since the commenter doesn't plan to use the deep mines at all, and therefore wouldn't really need it, I settled on an average of 5 a day. And yes, 144 quarries is a dumb amount. I am not the one who claimed they would rely on a "large field of quarries" instead of going to the mines.
And It's not contextually "exponential"... The quarries can bring up SEVEN different items... copper, tin, barrels, bins, quartz, opals, and of course iron. So unless you are counting tiny incremental decimal exponents like 1^1.13, then no. At the very least, it's negligible at the slow rate you would have to build quarries because you never use the mines.
If you walk around your map and hit the nodes, you can max out your mining relatively quickly. You just have to explore.
This is rather a foolish argument. The spawn rate for opal is incredibly low and bins are low as well. It's more like copper, tin, barrels, and iron, with the occasional quartz, and rarer bin and even rarer opal. My point is that once you have a few quarries going, they generate a decent amount of iron over time. That iron builds more quarries and the rate of iron generation expands. Your original argument was dumb because it assumed a linear progression, your argument now is dumb because it ignores the actual spawn rates.
To a hammer, the whole world is a nail. Of course the argument seems dumb looking through the lens of your low comprehension level. You are literally arguing that there is a material difference between each quarry providing 1^1.13 versus 1^1.19, because of a difference in drop rate for specific ores. You have no idea what that drop rate is... you just want to argue about it. You completely ignore your own fallacy of estimating 20 ores per day, which doesn't happen until max mining level.
So, since you just want to try to pick at words instead of turn the logic switch in your brain on, I will unsub to this conversation, and never see whatever angry and dumb response you come up with. I will have the last word.
And those last words are... "U no can maths gud."
Actually we know what the spawn rates are.It's been disclosed on the discord. Why do you think the educated people are arguing you are wrong? Because we've seen the actual data. You haven't and nor do you care.
The disclosed recycling bins and Opal spawn rates are so low that they may as well be ignored in the equation. Quartz is also significantly less than the other four. Your math is simply wrong because you aren't incorporating actual spawn rates. Furthermore, if opals spawned so regularly, why are so many people asking how to get them? You don't seem like you incorporate actual thinking into your posts. You just want to complain.
Your entire post is based on ignorance.
If you are having a difficulty that many other people are not not, I'd say that's a you problem.
It's early access.
Sometimes there are things the Dev wants in the game that others may not like as much but it's important to their vision and may be important to you down the line without knowing the Dev's vision. This Dev obviously spends a lot of time and could probably justify just stopping development at this time for the price point he sells the game for.
The question you should be asking is the dev continuing to release stuff while trying to make sure your islands can continue to function without a wipe of your save. If the answer is yes you should be happy, early access is going as planned and if there is something else you'd like to see in game you should state what that is and how'd you'd like it implimented.
Update is... alright I guess. and dev STILL hasn't fixed the controller aiming settings for inverting, so.
Maybe a mod will eventually fix THAT too, who knows.
¯\_(ツ)_/¯
This game could be so much better, but it's not going to be because dev is hiding on discord surrounding by worshipers who will shut down even the SLIGHTEST criticism.
I apologise if I am coming off as a worshipper - I guess i am bias playing it for over 2000 hours.
But truly discourse should be encouraged and I feel it is important to hear all points of view.
Anything you have to say, should be said and heard.
Keep it clean and calm and polite
Happy to hear anyone out and always happy to understand other points of view.
If you buy a game, any game, whether it's a passion project from a lone developer or a AAA game from the biggest company in the business, because you expect it to turn into a different game, you're almost guaranteed to be disappointed. It might not change at all. It might change in ways that you don't like. It might change in ways that make other people happier, but not you. Counting on that change is a recipe for failure.
I've played games that changed out of recognition. They became not-fun. But at least I had fun while it lasted, instead of playing a not-fun game and hoping (or demanding) that it would become fun at some future time.
Yes, it's perfect for laid back players. And, no, I don't "have to" go into the mines any more than I want to. The Reef doesn't need tons of ore, it's only available on in game Sundays, anyway, yes, just on SUNDAYS, laid back, relaxed, lazy day. If you want "tons of ore", the mines are available 7 days a week in game.