Dinkum
Αυτό το θέμα έχει κλειδωθεί
Allowing admin commands for an Animal Crossing type of game like this is ridiculous.
Many people are admin commanding heaps of cash, license currency, unlocking all recipes, and objective completions, essentially just speeding up how fast they can get straight to decorating and terraforming magnificent towns in the shortest time frame then posting pics of their towns as if it was genuine. Yes, it still takes plenty of time to make a sweet town, but it takes MUCH more time to do it organically and you essentially lose all credibility in my book.

This is unfortunate, because some people really worked hard on their town design and want to show off their builds they worked for and feel like they are worthy, but now we don't know who is legit or who cheated, especially if the game is coming to consoles. Animal Crossing would never pull such a move as it would kill their brand. Skepticism will devalue sharing any accomplishments as long as admin commands exist. Plenty of games out there that let you buff your experience like Kenshi. Why are we cheating a farming town life sim to flex on others? So lame.
< >
Εμφάνιση 91-99 από 99 σχόλια
Αναρτήθηκε αρχικά από M34T_H34D:
Αναρτήθηκε αρχικά από Nate:

for someone who doesn't care about what others do, you sure do whine about it

Read through this whole post and this is exactly what I thought!

At least you're thinking, that's a start !
lol if ya whant to cheat just use cheat engine and give frankling 2000 disc :steammocking: i got 2 save games one for messing around and do what i whant and another for aktual enjoy the game
Αναρτήθηκε αρχικά από shugo:
lol if ya whant to cheat just use cheat engine and give frankling 2000 disc :steammocking: i got 2 save games one for messing around and do what i whant and another for aktual enjoy the game

Yes, we are on the same page. I think people are confused. I'm not shunning cheating for fun sake or worried about what people are doing IN THEIR PRIVACY. Cheating just isn't the same as it used to be. Lets take San Andreas for example. You activate a cheat and it disabled your save. Youd play around and fly cars for a bit then get back to the story. No big deal.

People can now just mod back achievements though and share false accolades online. I have a legit save I worked my butt off for 60 hours, and another save I totally wrecked and bugged up for an hour or two with a trainer and commands. I'm not saying there isn't any value in that, its just unfortunate that my two hour cheat file has more progress goal wise than my 60 hour save. I personally would never go online acting like its a legit file, but many people do and it makes mine and everyone else s legit games have less authenticity. Idk who just used the compactor mod or who really terraformed their town. I wont be able to believe anyone who claims they completed the museum legitimately. Obviously its not a BIG deal, but it sure be nice if cheaters could exist in their own space without those negatives.

I don't know what the solution is for PC. I know people will find a way. A ban system seems too harsh for those who genuinely want to just have fun and mind their business but people often ruin a good thing for others. If I had my way, I would just normalize creative modes and implement a ban system for Steam games like consoles have but its just my opinion. People get prison time for cheating console games in Japan. Apparently they are more my type of people. They actually care about fairness there. Their Unfair Competition Prevention Act even protects from Action Replays or Game Shark usage. Awesome if you ask me.
Αναρτήθηκε αρχικά από HashSmokinBasher:
Αναρτήθηκε αρχικά από shugo:
lol if ya whant to cheat just use cheat engine and give frankling 2000 disc :steammocking: i got 2 save games one for messing around and do what i whant and another for aktual enjoy the game

Yes, we are on the same page. I think people are confused. I'm not shunning cheating for fun sake or worried about what people are doing IN THEIR PRIVACY. Cheating just isn't the same as it used to be. Lets take San Andreas for example. You activate a cheat and it disabled your save. Youd play around and fly cars for a bit then get back to the story. No big deal.

People can now just mod back achievements though and share false accolades online. I have a legit save I worked my butt off for 60 hours, and another save I totally wrecked and bugged up for an hour or two with a trainer and commands. I'm not saying there isn't any value in that, its just unfortunate that my two hour cheat file has more progress goal wise than my 60 hour save. I personally would never go online acting like its a legit file, but many people do and it makes mine and everyone else s legit games have less authenticity. Idk who just used the compactor mod or who really terraformed their town. I wont be able to believe anyone who claims they completed the museum legitimately. Obviously its not a BIG deal, but it sure be nice if cheaters could exist in their own space without those negatives.

I don't know what the solution is for PC. I know people will find a way. A ban system seems too harsh for those who genuinely want to just have fun and mind their business but people often ruin a good thing for others. If I had my way, I would just normalize creative modes and implement a ban system for Steam games like consoles have but its just my opinion. People get prison time for cheating console games in Japan. Apparently they are more my type of people. They actually care about fairness there. Their Unfair Competition Prevention Act even protects from Action Replays or Game Shark usage. Awesome if you ask me.
achievements is and allways will be a complete joke i dont care about achievements never has most achievements will get acheived automatic others will be achieved by doin things you would never normally do
Αναρτήθηκε αρχικά από HashSmokinBasher:
Αναρτήθηκε αρχικά από shugo:
lol if ya whant to cheat just use cheat engine and give frankling 2000 disc :steammocking: i got 2 save games one for messing around and do what i whant and another for aktual enjoy the game

Yes, we are on the same page. I think people are confused. I'm not shunning cheating for fun sake or worried about what people are doing IN THEIR PRIVACY. Cheating just isn't the same as it used to be. Lets take San Andreas for example. You activate a cheat and it disabled your save. Youd play around and fly cars for a bit then get back to the story. No big deal.

People can now just mod back achievements though and share false accolades online. I have a legit save I worked my butt off for 60 hours, and another save I totally wrecked and bugged up for an hour or two with a trainer and commands. I'm not saying there isn't any value in that, its just unfortunate that my two hour cheat file has more progress goal wise than my 60 hour save. I personally would never go online acting like its a legit file, but many people do and it makes mine and everyone else s legit games have less authenticity. Idk who just used the compactor mod or who really terraformed their town. I wont be able to believe anyone who claims they completed the museum legitimately. Obviously its not a BIG deal, but it sure be nice if cheaters could exist in their own space without those negatives.

I don't know what the solution is for PC. I know people will find a way. A ban system seems too harsh for those who genuinely want to just have fun and mind their business but people often ruin a good thing for others. If I had my way, I would just normalize creative modes and implement a ban system for Steam games like consoles have but its just my opinion. People get prison time for cheating console games in Japan. Apparently they are more my type of people. They actually care about fairness there. Their Unfair Competition Prevention Act even protects from Action Replays or Game Shark usage. Awesome if you ask me.

Cheats on most older games were even included by the devs with no downsides. Games are meant to be played in the way you have the most fun - except for competitive MP games. The biggest problem today is the third party cheat software that is actually a danger to your pc because its mostly not by trusted sources. And many SP games now even try to sell stuff that was cheated years ago - and even trying to force people to buy said things by making SP games grindy for no reason.

And achivements - seriously do people actually believe that a single person on this planet will look at their profile thinking "wow that person is so aweseome he got the run for 20 hours without pause achievement he must be a great person"? Just play for yourself to have fun - tahts the main point of a hobby. And no people wont care if you invested lots of hours to get a worthless achievement.
Τελευταία επεξεργασία από ....; 6 Αυγ 2022, 5:09
I'm still just confused. Who cares if you spent 60 hours unlocking achievements or just cheated them. Only yourself. Literally zero people see your 100% achievement and care. Achievements are for me. I love to work to unlock them, but I know that absolutely no one cares how or if I did them.

If someone is creative and has a gorgeous town, literally who cares if they unlocked the compactor and moved it all or used a compactor mod? What does it matter what tool you use to get the job done?

Do you honestly think the town is any less beautiful because someone wanted to skip just to the designing part?

Do you get mad at simmers who only build houses, or should they also only play the way you approve?
Αναρτήθηκε αρχικά από HashSmokinBasher:

Who cares if people cheat? Who cares if nothing has value because you can just cheat it in? Just have fun bro *hits doobie* ... We are social creatures. Its a Co-op pushed game. It ruins my experience knowing its happening and seeing it lied about. It not affecting you doesn't mean it isn't affecting others.
The thing is it's a co-op experience where the bulk of online is either sharing experiences or sharing your creativity. From my perspective, it's hard to care that there is a cheat code or a console command window for a cooperative experience when your cooperative experience shouldn't be in-game economy driven.

Like, even in a game like Animal Crossing on the Switch. You go online. There will be modders, and dupers, and people who exploited the clock, and people exploited spider island before spiders got nerfed, and people who bought bells for IRL cash, and so on. Even if none of these things existed. Going online and having someone who makes mad bucks every week off turnips give you millions is still going to ruin your progression and the fairness of your online environment. So the experience of progression is ruined whether the person was legit or not from my perspective.
Αναρτήθηκε αρχικά από Edmund Greyfox:
Αναρτήθηκε αρχικά από 100% Recycled Awesome:

Why do you hate honesty so much?


The various replies to this thread tell you a lot about the people who are responding and their values.

If you think it's acceptable to cheat in a game by using console commands because that's how you want to play the game you're also the type that will justify cheating in RL. "Oh, nothing wrong with padding my resume, or blaming a co worker for something i did, or cheating on my taxes, or ......". Like it or not, by using the dev commands, duping bugs, or any other sort of "cheat" you're training yourself to accept cheating as both normal and acceptable.

Nothing but facts here!
Admin commands have been disabled. This thread will be locked.
< >
Εμφάνιση 91-99 από 99 σχόλια
Ανά σελίδα: 1530 50

Ημ/νία ανάρτησης: 26 Ιουλ 2022, 19:28
Αναρτήσεις: 99