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I do not like when player use falling road I try doing that and the car just go backward some how there computer run the colulaion the car go flying to the other side
not to be rude im just wondering lol
I'm kind of curious how stuff like this gets through server side resimulation:
https://i.imgur.com/6QrjpQd.png
I try building exactly the same thing but it just immediately collapses, so I know there's some sort of shenanigans going on. Not that I really care about "beating" other people. But the gallery is so full of stuff like this that it makes finding actual clever solutions rather difficult. Perhaps the monitoring/resimulation just isn't going on anymore?
We use resimulation for leaderboards, but we still do a manual removal. This is because the resimulation can produce false positives due to floating point differences between CPU architecutures.
So the automatic resimulation works as a first-pass filter that identifies potential cheaters on the leaderboard. Then we manually remove if we verify the solution is indeed cheated.
exactly, they are exploiting the bug
Or the guys that Airdrop a chunk of road from 2000m to smack the vehicle into launching into the air.
I think you guys need to put an invisible hitbox above the vehicle start that doesn't allow falling road bits to pass.
I myself only have 1 gripe personally, and its why horizontal beams aren't part of construction.
I could care less about the cheating of broken game mechanics as mentioned above, those kind of players are just cheating themselves.
They are learning nothing about balance and weight distribution, or any engineering challenge.
I guess I just preferred games like Pontifex or Bridge builder, visually they're dated, but superior in realistic engineering simulation.