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tl;dr: just read it and go get some adderall if you're going to ask questions and ignore the answers
The one thing they haven't covered yet is the times he's been a pirate, sailing the seas, looting and pillaging from passing vessels and port towns, but hopefully that will come eventually.
Age Of Conan was and still is a beautiful game to look at, graphically it blows most other MMOs out of the water even by today's standard. It's biggest mistake was having too many servers on launch, so the playerbase ended up spread out, but then a lot of MMOs of that time made the same mistake, so enthused to try and defeat WoW that they never considered that the amount of players wouldn't be huge at first, it'd take time and word-of-mouth to spread before the sales came in. By the time Funcom realised their mistake, everyone had either moved on or went back to WoW.
Conan Exiles, in my opinion, having played many survival crafting games, is still the best of them all. The variety of things to do, the freedom crafting allows, the different kinds of enemies, sandstorms, thunderstorms, blizzards, thralls, dungeons, multiple biomes, mounted combat, tamable beasts... it has everything, and it runs far better than Ark: Survival Evolved could ever hope to achieve. The only other game in the genre that I feel competes is Dragon Quest Builders 2, but that game uses the minecraft-style blocks, so creativity gets suffocated a little.
Conan Unconquered I will admit isn't great, but it is a very challenging RTS game in the vein of They Are Billions. It's nothing amazing, but it's fun to play, and I have no complaints about it.
So why do people hate Funcom... no real reason. Funcom mostly tend to follow trends, they see a genre is doing well, and they make their own with their own flavour mixed in. They've never been chart toppers, but they've never really made a bad game either.
That's what some people seem to hate about them, they don't make smash hits but they also don't create drama, they're just a quiet little company that goes along releasing reasonably good games every few years. There's nothing to hate about them, and some people hate that.
Game breaking exploit ruining everyones experience? "Ye sure there is an easy fix but we will wait and push it out in the next update in 4 weeks."
Peoples buldings suddenly gone ? "oh sorry we pushd out unfinished mechanics with this patch by mistake"
Servers on launch down for 2 weeks after 1,5 days of laggy mess ? instead of saying they have no clue when they will be up again it was : "soon" "any moment" "keep checking"
People pointing out such things , as dupes which didn't really get fixed on forums? "here you go get banned for trolling"
When a customer rightfully refunds the charge after weeks (if not a month or two) of noone from Funcom responding, Funcom bans their account. And if you're free to play on any of their MMOS (Exiles not included), you don't get customer support at all.
For this single reason, I feel its fair to say that they certainly aren't a good company.
Haha is this literally true? AO wasn't able to meet traffic demand on launch and they had to refund peoples' first months since access was so bad, back in... What, 2001? Or whatever. That'd be hilarious if they had actually degraded over 20 years.
It's true. And rather pathetic. I know they have only a small team for customer support and that they have to cover every funcom game, but its a poor excuse,
Conan Exiles-never delivered on promises like Sorcery and initially lied and said horses can't work with the game because they couldn't program it correctly only to eventually magically have horses come.
This game- Could be a cool rpg in 3d with good graphics instead they make this ugly game
Basically, Funcom takes great ideas with great IPs then fails to deliver them.
edit: OH and 2 years+ into conan exiles and the AI is still atrocious and randomly stops fighting or doesn't attack at random times.
Just a minor update to my original post. Now people are having issues coming back to their older games and are unable to get into the games, even after resetting their passwords. As of today, a quick browse through the Age of Conan forum has shown.... 7 threads revolving around "Paid for premium, money taken, premium access not given and no support has helped" and two "cannot get into game even after password resets" along with one "i can log into game, but cannot access account information" and a couple of "paid for sub, account frozen after a few days"
Average wait time from customer support seems to be anywhere from 3 weeks to 3 months.
If I were to give my "personal" grudges against funcom, they would probably sound like many of the other people who responded. A lot of the issues people have with funcom are due to personal grudges of Funcom dropping the ball or doing something haphazardly. I do feel those are legitimate reasons. But I also think that if they continue outsourcing their games to other studios to develop, and they simply stand back as producers, that their reputation might improve more.