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a sixpack beer and a pack cigarettes costs almost the same... but the game lasts longer... so good investment
I didn't know you could literally walk the map. That's kinda cool! You could aim to colonize your region with little towns. If farming was automated that'll be even better. No wonder the villigers don't hoof it cross map for distant resource patches. You're supposed to just build a new settlement.
If you add mod support on the get go you have a potential winner game right here.
Fans of Dawn of Man or Ancient Cities (a game that really needs to improve it's UI) this game is a must.
For people saying it's a slow burn I disagree, as soon as you realize what's essential and needed you can get a big tribe going in no time...
This is my latest, Pop: 78
https://steamcommunity.com/sharedfiles/filedetails/?id=2846431159
Flint is a manual scavenger hunt. Absurd.
Pawns will not walk far away to pick up vegetables.
Each Map is actually quite small despite the "procedurally generated" brag.
There are three animals to kill, no domestication at all. Basically everything you interact with is like interacting with a three year old without any reality or layers that impact gameplay.
There are like three mechanics in so far--hunger, need for music, cold. You can build 3 types of building for instance, but it literally gives you no bonuses of any kind. No increase in tribe opinion of living in a better place, no more warmth, it's all basic aesthetics.
This is literally bones and zero meat. Not worth it right now.
Feels like I got "No Man Skied" again! (promising more than is delivered). If you show me a video of different types of building materials, I assume there is more than an aesthetic difference, there is actually a difference of quality and benefit in some way. Currently it's pay and pray more comes.
While I agree with the rest of your post. I would like to point out. If you build paths, your people's range will get extended. You can use this to expand your available territory.
Short sighted.
Empty... Not at all, feels quite nice considering it's unfinished state.
Flint: Read post above.
Plenty of bones filling with meat as the game is very new and early access.
No man sky released as a full game, this is nowhere near complete, silly comparison.
Your gripe seems to come from water and water activities, well, even if the dev doesn't add water needs and activities you have something that makes this game a potential gem and can bring them on: mods and mod support from the get go.
indie game and a good one full of potential.
Steam reviews for it says's it all.
It seems to me that the biome i selected (tropical jungle) is super easy mode. But there was no way of me knowing that. Supplies were abundant around me and it was no problem gathering them cause tribes kept coming up and i was able to recruit them. I got about 50 hours out of it so overall it was still pretty good.
Basically you spend more time crafting and preparing materials to erect buildings from supposedly stronger material that has the same properties as thatch building materials. Literal LOL.
It would be nice if it mattered, wooden and brick buildings should be increasingly warm and use less fuel for campfires at the very least.