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Mainly because its mostly small corridors and tons of enemy mages behind walls and such.
Can get pretty annoying if you get a AOE spell into your face pretty much every turn.
Its not exactly "hard", more a bit tedious.
But overall this remake is definitely toned down a bit regarding difficulty compared to the originals.
Keeping lance alive in the first path digression makes almost all enemies from then on have +3 or +4 levels , so picking the alternate paths can definitely make it more challenging, at least at first, since it's also way easier to grind levels. If you want a challenge try to ignore troops and always kill commanders asap to keep you from leveling too much, you can also take only heroes without any mercenaries.
I never played the originals from JS, but I spent many years playing Warsong on Sega Genesis; Warsong had a very interesting pace and difficult IMO - and I was expecting something about that.
Also, the on Genesis the AI was way better - on this new remake you have to plan a lot to NOT kill the enemy general first, before kill his minions because they are all suicidal.
game is easy early on, but it becomes quite challenging at around stage 16-17 in the easiest path A, all other paths are way harder and let you play with less and less characters and you can go path C fairly early.
If you like a challenge why don't you try to finish all 10 paths with new game +? Should be really hardcore
I thought the last battle on L1 betty's route (both chris alive and killed) was hard with only two commanders but the healing angel and demon summon makes it really easy.
The game could be made so much better easily. Simply double the amount of enemies on the map and cut xp rate in 1/2. Wouldn't be hard per say, but at least the ai could start fighting back.
you don't have mana regen so you have to really manage mana usage in the challenge modes because enemies scale exponentially while your dudes are all gonna be stuck in high 20s and lower 30s for the most part.
there's probably a point when the game becomes impossible to progress through after some new game +s
Slimes are less sturdy than Warsong, the dialogue relies on sturdiness so this seems an error.
Lance lacks his Blizzard spell from warsong
The game is more tactical, but I liked the Warsong American remake.
I do like that Thorne is a fighter who has a fireball spell.