Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Apart from that, Narm and Taylor who i both made into Dragon Knights with Angel troops.
The hardest to get kills with is Chris and Jessica but that was always the case in the old games too.
Have to weaken a few enemy units with your other troops and them let their units finish them off.
Also, ALWAYS cast a spell if you have nothing else to do with a chara and cant attack any enemies.
Its free exp each turn.
The Narm, Taylor, Chris, and Jessica mirrors my playthrough at the moment. Unfortunately, Jess and Chris seem to be the ones that weaken the enemy with a few AoE spells.
Agreed on the cast spells when the character is probably not going to reach an enemy before the end of the scenario and need to burn some MP for EXP.
Since nearly all enemies are now undead/demons/monsters her spells that target those enemies are INSANE.
She can wipe out like 10 enemy units with a single spell and gets insane exp from it.
Think she will be my first rank 5 class if this keeps up.
Chris throwing METEOR is beautiful.
That being said it feels like there are more water stages in this version than in the original, when i say Water Stage I mean any stage with a pond in it lol.