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Fordítási probléma jelentése
- For the Switch port, we had PlayEveryWare help with version 1.00, but now we do patches ourselves.
- The VR port is almost entirely Flat2VR, but we're in touch with them constantly and helped with a lot of the initial concept brainstorming.
- PC has always essentially been a two-person thing... the game was just a hobby project that we developed while working "real" jobs. We did not expect it to become legitimately popular whatsoever. If we'd known, we'd definitely have had a few more people helping with development - but by the time a few months passed, we weren't sure if it made sense to hire help for a game that was already probably past its peak. But, for our next real game, we'll definitely have more help, because this is definitely not the ideal way to do things lol
In a day I made Bosun Bill from Sea of Thieves in the new toot maker. While some bugs and issues made this process slower than it should have been, this update was so good! Ty so much you guys rock! (get it? rock is a genre of music and this game is about music :^))
p.s. When they add the Workshop compatibility, I will upload the Bosun Bill and chart.