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You know...you can give constructive feedback without getting so aggressive. Your post makes it look like you came here for a fight.
Not a good look.
I do tend to agree that the thumbpad seems overly redundant, and I can not for the life of me, see a place where it would be better than a thumbstick.
I'm guessing they wanted to give people more choice or something :)
Anyways; for your first question: I dont have an opinion... dpad vs ab... maybe your are right, dpad would give us more options.
Second question answer: Trackpad coupled with gyro coupled with click/no click really does give me keyboard/mouse precision with my steam controller... so keyboard/mouse precision from my couch without a keyboard mouse... As a PC gamer AND a console gamer I KNOW that your little xbox controller is an inferior input device/scheme... you cant even come close to competing with keyboard mouse players with an xbox controller... but you CAN with a steam controller...
Well, if you are willing to put in a little muscle memory training.
I do not use controllers, well, except the Index' one, now. :)
I find the thumbstick a lot more precise than the thumbpad personally, but it is more than likely, a preference thing really. That's probably down to the many years playing arcade games as a teen, 20 years ago or so :). Old dog, new tricks... you know? :D
I am not sure who you were replying to however, so I replied, just in case it was to me... :)
fwiw I also use my steam controller to browse the internet from my couch... the two track pads are kinda seamless for that... much unlike the 360 controller... I also use the steam controller for racing games... I use gyro to steer and the trackpads control my players head... unless Im in VR... then my head controls the head.
I like people living criticism instead of obediently swallowing each and every nonsense thrown at them.
So first for your questions ...
> Why do I need a second set of A/B instead of a d-pad?
I would separate the two elements making up that question.
1. Do we need a second set of A/B keys?
2. Wouldn't a D-Pad be the better choice?
Ad 1: Yes. The more keys the better.
Ad 2: Yes, a D-Pad would be the far better choice.
Manufacturers seem to hate D-Pads for reasons beyond my imagination. Take a look at Fujifilm: Touchscreen and D-Pad with earlier models of their excellent X series, a perfect combination. Now they trash the D-Pad, replace it with a thumbstick.
Idiots. A combination of both would be the holy grail.
-> Sometimes you need relative movements (thumbstick), sometimes you absolute movements (touchscreen), sometimes you need binary choices (D-Pad).
So the answer is an AND, never an OR.
You see? We agree and disagree concurrently.
Thumbstick AND touchpad AND D-Pad, that's the way to go.
Read on.
> Why do I need a touchpad at all?
Because different usage scenarios need different means.
Imagine a PC without a mouse, replaced with a thumbstick (like IBM did it with their Thinkpads - but as an addition to the touchpad). Perfect solution at the IBM side. But awkward without the touchpad.
Back to the mouse ...
You like egoshooters? Fine. Ever handled live firearms like shotguns?
You POINT and shoot. You move in an absolute way. There's your target, you point at it. You don't crank up the weapon in a linear way like you do it with console shooters. Far too slow.
Check it out yourself: Get some software for moving your mouse pointer with a joystick, or just connect a X52 Hotas; has a little nub for moving the mouse pointer.
Give it some time. Then give it some more time.
You'll end up being far slower and less precise than with using the mouse.
There's a reason why there's mice for PCs, not joysticks. No kidding.
The same reason why IBM provided thumbstick AND touchpad: Two different usage scenarios, one needing linear movement, one needing absolute movement.
Now don't become a pettifogger, claiming mouse pointer movements indeed are also linear.
You got the point but cannot take it.
If still not convinced: Disconnect the mouse from your PC, work with a joystick as a replacement for a week.
You'll be enlighted.
You may argue that PC and Index are two different pairs of shoes.
You may argue there's no real application for VR using a touchpad which cannot be handled with a thumbstick the same if not better way.
You're wrong.
There's applications making good use of the touchpad's unique properties. Like Virt-a-Mate. ;)
Try, you'll like it. If using a controller with a touchpad. While you'll hate it using a controller without.
That's for your questions. I am open to additions and queries.
And I'd like to add another question to the pool of excitement:
"Why the heck did we get a controller with a fixed battery?"
I dare to answer: Because Valve wants us to trash the controller and buy a new one if the battery dies. Which may happen quite fast if the battery overheats or gets charged often.
Would have been just no problem at all using an exchangeable battery like a 18650.
Like it would be no problem at all using exchangeable batteries with smartphones.
There's just lies like "needed for making it waterproof" or "design dictates".
Lies.
Only reason is: "Add weak point prone to fail soon, make the buyer pay again."
Like the glass backplate of smartphones. Not because it's pretty, not because it lets radio signal pass - just because it easily breaks and forces you to buy a replacement.
So I back your opinion about the D-Pad.
But I disagree with your touchpad attitude.
Flexibility needs different ways.