Spin Rhythm XD

Spin Rhythm XD

View Stats:
Kinam Dec 31, 2019 @ 4:28pm
XP-Pen Tablet Digital Drawing Tablet "issue?"
So, I'd gotten for my kiddos an XP-Pen Tablet ( https://www.amazon.com/gp/product/B078YR2MTF ) some time ago, for them to enjoy some OSU! also, for them to do learn doing some digital drawing. They picked up using the device quite handily and made use of it for drawing quite handily ... I however could never get the hang of it LOL ...

However, I figured, what the heck, I'll try to use it with this game, and use the "waycom" thing, however, apparently it doesn't work.. I tried using different mouse settings too seeing as the tablet seems to basically emulate mouse movements or something? With this tablet, holding the pen above the surface actually has the mouse cursor appear on screen relative to where it is above the tablet when it's close enough to the surface. Normally outside of the game, when you make contact with the surface, it registers the mouse click or whatever to start drawing / dragging mouse. However, in Spin Rhythm, it doesn't "grab" the wheel like clicking the mouse does (either in Waycom mode or normal mode)

I'm not sure if this is just an issue with the pen-tablet itself, or if it's the game not supporting it's "reporting" methods ? I figured it'd be a similar thing to what would possibly be to be expected for when the game gets ported to the Switch eventually, for a touch-screen ability to spin and rotate the wheel via a pen on the surface. This device is a nice cheap starter stylus device that would be awesome to use for the game honestly, a bit better for me than standard mouse. I'll play around with different settings and see if I can't find a way to fenangle it to work, but yeah... initial attempts were not successful
< >
Showing 1-8 of 8 comments
Kinam Dec 31, 2019 @ 4:42pm 
Correction: it registers the "click" of the mouse when the pen touches the surface, but when dragging the pen across the surface, it doesn't spin the wheel as expected...
Kinam Dec 31, 2019 @ 5:15pm 
Not sure where the Waycom setting went to, as I'm not finding it anymore... anywhos, it seems like the software / hardware reporting where the mouse should be on the screen is not registered in the game the same way or something? even clicking and dragging it's not registering properly to spin the wheel. I'm able to drag the music list however to select a different song like you can with regular mouse controls, however no matter where on the screen I attempt to drag with the pen, it does not move the wheel. (was thinking maybe it was something like it was registering like it was a laptop touchpad, however it's not even doing any kind of spin / drag at all)

When on the config screen it's funny seeing the mouse cursor being able to move around via the pen, but the "gear" portion of the spinner not moving... however grabbing or moving my regular mouse, it moves that portion of the spinner no problem.
kickstep  [developer] Jan 16, 2020 @ 10:40pm 
Spin Rhythm does not currently support native pen input. Currently the Wacom support in the game is for Wacom touch support. Although we aren't yet directly supporting an pen devices, many pen devices can be configured for the game suitably by tweaking the driver settings and Windows Ink settings.
Kinam Jan 22, 2020 @ 3:30pm 
Righto, well, as I was mentioning, I was trying different things to try for stuff to help you all out in case you wanted to try all the different things :)

With you eventually porting to the switch, and that having touch-screen, I figured it'd be somewhat similar control method that would be "desired" for me when I get this on the switch (because I do intend to get it on the switch when it ports).

I'll see if I can find any windows ink settings, but as this is a ... strange device so to say? it uses it's own drivers, and not directly windows ink that I know of. I've not really fooled much with it as said, seeing as I'm not that skilled with it lol. (multiple monitors and a pen like this is ... funky at times)

Thanks for the reply, and again, awesome game thus far. enjoy derping around in it even though I'm not that great in it on the "normal" setting... forget doing "hard"
kickstep  [developer] Jan 22, 2020 @ 4:04pm 
Yeah I just had another read-over and checked out the device and I can't figure out why it wouldn't work. Do you know if it's emulating a mouse, trackpad, or a pen (if so it will be using Window's native support).

I just tested our MS Surface Book device and the trackpad and pen support seems to work fine, so it must be something peculiar to this device. It might not have implemented things fully to standard. There's an option for holding down mouse button to move wheel which you could try toggling (if it's reporting as a mouse). If so, you could also go into the binding options and make sure that what it's click hold state is reporting at is bound to "grab wheel" in the mouse bindings.

We might look at ordering one of these down the line when we get more time.
Kinam Jan 25, 2020 @ 9:43am 
I'd tried both the mouse button grab wheel options and it didn't work. I'm not sure how it's reporting the mouse's position on screen but it doesn't seem to be reporting actual "movement" per normal? The cursor physically moves across the screen, but it doesn't move the wheel at all no matter if it's "grabbed" or not.

This pen and tablet thing is kind of unique I guess? The pen doesn't use any batteries, is pressure sensitive, and also is proximity sensitive somehow? As such, it will "see" the pen close to the surface before it makes contact, and will adjust it's position on the screen for where it's position is over the surface is relatively. The software (pentablet) doesn't exactly say _how_ it reports it's movements ... and I'm not exactly that versed with how these devices exactly work honestly ... it's like magic LOL. I know though at least in the software, I can tell it to designate the work area to be relative to a specific monitor, or to my entire screen real-estate (3 monitors) ... obviously I put it to just my main monitor for the gameplay. I dunno if you guys could find the info on their site ? https://www.xp-pen.com/faq-55.html is specifically the unit FAQ page, and easily find the other stuff from there possibly?

I'm sorry that I'm not a higher help than this though for you ... it is a cheap unit though that some people may get their hands on as an "intro" pen tablet thing though if they like OSU and the like, and could attempt to use it here. I'm not sure how many other units that "report" mouse movements like this one does.
kickstep  [developer] Jan 27, 2020 @ 4:36pm 
I'd be interested to hear what it shows up as in Window's device manager? Is it under mice and other pointing devices? human interface devices? elsewhere?

We might not be able to do much about it until we can dedicate a round to inputs again.
Kinam Jan 27, 2020 @ 6:28pm 
It's under "Human Interface Devices", labeled as "Pentablet HID" ... I'm looking under the details page, I'm not sure what I'd be looking for, that'd help you in information provision. Service = vmulti, upper filters = mshidkmdf, those are the only two that I'd looked at that have anything that may have clues ... if anything in there would have clues for you LOL. The ... interesting? bit is that Device manager believes it's actually physically connected, even though it currently is in it's box.
< >
Showing 1-8 of 8 comments
Per page: 1530 50